Sloshed
GameRun a chaotic pub solo or with up to three friends. Pour pints, serve tables and survive the rush. Keep the beer flowing.
This is an early version and I'm still working on fine tuning the scaling and upgrades.
Sloshed is a top-down 3D bar-running game for 1–4 players. Start with a quiet room and a manageable round of orders. Then the tables fill, the beer runs low, someone spills a tray, and the jukebox picks the worst possible moment to break.
Pour drinks behind the bar, deliver rounds to tables, haul stock from the back room and mop up the mess. Split the jobs with friends or juggle the whole shift solo. Keep customers happy before their patience runs out.
• Solo, duo, trio or quad: up to four players in one shared pub.
• A proper evening rush: nights start gently and build into frantic service.
• More than pouring: trays, restocking, spills, repairs and impatient patrons keep the crew moving.
• Build a better bar: buy upgrades and replenish supplies between nights.
• Get the crew together: invite friends, open a public lobby or find another pub to join.
• Compete globally: separate solo, duo, trio and quad leaderboards. Keep the same crew through a run to compete.
Music credits
Music by Jason Shaw / Audionautix, used under CC BY 4.0: Skinny Leonard, Heading West, Bustin Loose W Lead, Real Bad Girl, Rocker Chicks and Ticket To Nowhere Man. Recordings were normalized and resampled; the game crossfades between tracks. No artist endorsement is implied.
AI Notice
AI was used for some visual assets, all audio/music is CC.
Sloshed is a top-down 3D bar-running game for 1–4 players. Start with a quiet room and a manageable round of orders. Then the tables fill, the beer runs low, someone spills a tray, and the jukebox picks the worst possible moment to break.
Pour drinks behind the bar, deliver rounds to tables, haul stock from the back room and mop up the mess. Split the jobs with friends or juggle the whole shift solo. Keep customers happy before their patience runs out.
• Solo, duo, trio or quad: up to four players in one shared pub.
• A proper evening rush: nights start gently and build into frantic service.
• More than pouring: trays, restocking, spills, repairs and impatient patrons keep the crew moving.
• Build a better bar: buy upgrades and replenish supplies between nights.
• Get the crew together: invite friends, open a public lobby or find another pub to join.
• Compete globally: separate solo, duo, trio and quad leaderboards. Keep the same crew through a run to compete.
Music credits
Music by Jason Shaw / Audionautix, used under CC BY 4.0: Skinny Leonard, Heading West, Bustin Loose W Lead, Real Bad Girl, Rocker Chicks and Ticket To Nowhere Man. Recordings were normalized and resampled; the game crossfades between tracks. No artist endorsement is implied.
AI Notice
AI was used for some visual assets, all audio/music is CC.
202
Total Users
239
Total Sessions
1.7 days
Total Playtime
Global Statistics
137.2K
run-takings-v1-solo
485.3K
run-takings-v1-duo
36.6K
run-takings-v1-trio
11.1K
run-takings-v1-quad
Player retention 35 players first seen 13–19 Sep 2026
- Day 1
- 5.7%
- 2 of 35 came back
- 83% below average
- Day 7
- 0.0%
- 0 of 35 came back
- 100% below average
- Day 30
- 0.0%
- 0 of 35 came back
- 100% below average
All of s&box
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Days since first play · players who first played this package · pooled from 7 daily cohorts
Show every day
| Day | Players | Retention | All of s&box |
|---|---|---|---|
| 1 | 2 | 5.7% | 33.0% |
| 2 | 0 | 0.0% | 17.0% |
| 3 | 0 | 0.0% | 13.1% |
| 4 | 0 | 0.0% | 11.9% |
| 5 | 0 | 0.0% | 11.4% |
| 6 | 0 | 0.0% | 9.6% |
| 7 | 0 | 0.0% | 10.1% |
| 8 | 1 | 2.9% | 7.8% |
| 9 | 0 | 0.0% | 6.8% |
| 10 | 0 | 0.0% | 5.9% |
| 11 | 0 | 0.0% | 5.3% |
| 12 | 0 | 0.0% | 5.9% |
| 13 | 0 | 0.0% | 5.4% |
| 14 | 0 | 0.0% | 5.3% |
| 15 | 0 | 0.0% | 4.4% |
| 16 | 0 | 0.0% | 4.0% |
| 17 | 0 | 0.0% | 4.0% |
| 18 | 0 | 0.0% | 4.0% |
| 19 | 0 | 0.0% | 3.6% |
| 20 | 0 | 0.0% | 4.3% |
| 21 | 0 | 0.0% | 3.3% |
| 22 | 0 | 0.0% | 3.3% |
| 23 | 0 | 0.0% | 2.8% |
| 24 | 0 | 0.0% | 4.1% |
| 25 | 0 | 0.0% | 3.5% |
| 26 | 0 | 0.0% | 2.8% |
| 27 | 0 | 0.0% | 2.7% |
| 28 | 0 | 0.0% | 2.8% |
| 29 | 0 | 0.0% | 3.6% |
| 30 | 0 | 0.0% | 2.7% |
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
5
1m - 2m
5
2m - 4m
7
4m - 8m
1
8m - 16m
4
16m - 32m
5
32m - 1.1h
5
1.1h - 2.1h
2
2.1h - 4.3h
1
4.3h - 8.5h
3
8.5h - 17.1h
3
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
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Discovering package leaderboards...
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Package ID:
acidengineering.sloshed
Created:
2026-09-07 22:07 UTC
Updated:
2026-09-08 15:54 UTC
Type:
game
Public:
Yes
Version:
368681
files:
1,422
Size:
359.8 MB
Engine Version:
29
Asset Version ID:
368681
Version Created:
2026-09-08 15:54 UTC
Hash:
1792750008
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Yes
settings Engine & Multiplayer Configuration
Player Count:
1 - 4 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/sloshed_bar.scene
Interaction prompt fixes
Sep 8, 2026
Added
- Added the Q Drink Tray keybind hint to the HUD.
Improved
- Simplified station prompts to a keybind and one action word.
- Anchored station prompts in fixed positions and removed movement snapping.
- Smoothed the Hold Q tutorial progress bar.
Fixed
- Fixed character models clipping through interaction prompts, with wall obstruction checks retained.
- Fixed an exception when hidden interaction panels were updated.
- Kept the supply drop-off keybind visible while carrying a crate, including when storage is full.
Tutorial and client crash fix
Sep 7, 2026
Added
- Added an optional guided tutorial with camera tours, staged NPCs and keybind explanations.
- Hold Q at the lobby door to start your own tutorial, including as a non-host. Replay it from the game menu.
- Added world-space prompts showing station actions and keybinds.
Improved
- Moved the game menu to M to avoid the s&box overlay. Updated HUD and tutorial prompts to show the current menu binding.
Fixed
- Fixed 1 client crash caused by lobby diagnostics accessing missing player data during disconnects or scene changes.
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.
