Pixel Renderer
Can Render SceneWorlds as seperated layers in a pixelated look
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Engine v10
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Last update 1178d ago
About This Package
About Pixel Renderer
This Library is used in DarkBindsEvil as the main renderer. It can seperate sceneworlds into layered Pixelation effects. Needs manual addition to layer sceneworld to work. To see how it works look in the DarkBindsEvil Repository
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This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
Package ID:
adesi.pixelrenderer
Created:
2023-04-19 15:21 UTC
Updated:
2023-04-19 15:21 UTC
Type:
library
Public:
Yes
Version:
16769
files:
4
Size:
0.1 MB
Engine Version:
10
Asset Version ID:
16769
Version Created:
2023-04-19 15:21 UTC
Hash:
8025315611247529441
Manifest: Open manifest
Project Template:
Cs Proj Name:
Summary:
Can Render SceneWorlds as seperated layers in a pixelated look
Description:
This Library is used in DarkBindsEvil as the main renderer. It can seperate sceneworlds into layered Pixelation effects. Needs manual addition to layer sceneworld to work. To see how it works look in the DarkBindsEvil Repository
Public:
true
Replace Tags:
renderer render pixelation
16769
Apr 19, 2023
Initial Release