s&coin

Game

A small, classic, and hassle-free Coin Pusher.

anthon updated 9d ago 615 MB engine 29
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scoinbanner.png 1.16 MB

A simple coin pusher game. You drop coins onto a board, they push other coins off the edge, prizes fall, you sell them, you buy upgrades. Repeat until your wallet looks ridiculous.

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🎮 What you can do :

🎁 Win prizes — multiple types from common to rare (Teddy Bear, Ruby, Gold Ingot, Diamond...)
💰 Sell prizes for cash — or keep one of each type for a Cash Bonus that boosts everything you earn
⬆️ Upgrade your machine — 8 upgrades across 3 tiers (quick wins → mid-game → long-term grind)
🛠️ Use consumables — Shake the machine to dislodge stuck prizes, summon Coin Rain...
🎯 Complete missions — One-time lifetime missions, ongoing grind missions, and 3 fresh Daily Missions every day
🏆 Climb leaderboards — global rankings for cash earned, coins scored, prizes won, time played
🌍 Multiple boards — Classic pusher, Cascade (Plinko-style), Space Station, and more in development...

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🎮 What's coming up soon? :

🏆 Collection page — discover and collect every prize type (currently locked, but the game is already silently tracking your discoveries)
📅 Weekly missions — bigger goals, bigger rewards, weekly reset
💎 More prize types being modeled right now
📖 In-game How to Play explaining all mechanics for new players
🎨 More boards, more upgrades, more reasons to come back

 Everything's earned in-game. No micro-transactions, no premium currency, no ads.


The game keeps generating coins slowly while you're away (capped at a couple of hours), so you can come back to a small bonus without it playing itself.
 
💬 Feedback : 

Every bug report and feature suggestion goes into the next update. Drop your thoughts in the comments  I read everything. Special thanks to everyone who's been here since the early rough versions.

show_chart Player History
Loading history...
No history data available yet
10,425
Total Users
17,106
Total Sessions
1.1 years
Total Playtime

Global Statistics

33.6M
time_played_v2
29.8M
coins_scored
334.3M
cash_earned
402.8K
prizes_won
16.4M
prize_sale_value
89
promotion_level
6.5M
time_played

Player retention 55 players first seen 30–5 Sep 2026

Day 1
10.9%
6 of 55 came back
50% below average
Day 7
1.8%
1 of 55 came back
79% below average
Day 30
0.0%
0 of 55 came back
100% below average

Player retention All of s&box

Days since first play · players who first played this package · pooled from 7 daily cohorts

Show every day
Retention by day
Day Players Retention All of s&box
1 6 10.9% 21.9%
2 2 3.6% 14.4%
3 1 1.8% 11.8%
4 2 3.6% 10.7%
5 1 1.8% 7.8%
6 2 3.6% 6.7%
7 1 1.8% 8.6%
8 2 3.6% 7.8%
9 2 3.6% 6.4%
10 2 3.6% 6.4%
11 0 0.0% 7.0%
12 0 0.0% 5.9%
13 0 0.0% 5.1%
14 1 1.8% 6.1%
15 0 0.0% 4.8%
16 0 0.0% 5.9%
17 0 0.0% 5.1%
18 2 3.6% 5.1%
19 0 0.0% 4.0%
20 0 0.0% 4.3%
21 0 0.0% 5.1%
22 0 0.0% 7.2%
23 1 1.8% 6.4%
24 0 0.0% 5.1%
25 1 1.8% 5.3%
26 1 1.8% 5.3%
27 0 0.0% 4.3%
28 0 0.0% 5.3%
29 0 0.0% 5.9%
30 0 0.0% 3.5%
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
110
110
1m - 2m
69
44
113
2m - 4m
104
3
107
4m - 8m
7
9
16
8m - 16m
7
6
13
16m - 32m
43
20
63
32m - 1.1h
81
6
87
1.1h - 2.1h
54
1
55
2.1h - 4.3h
133
2
135
4.3h - 8.5h
64
2
66
8.5h - 17.1h
26
2
28
17.1h - 34.1h
22
15
37
34.1h - 68.3h
64
64
68.3h - 136.5h
36
36
0 recorded entries
Rank Player Score Recorded
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Package ID: anthon.coinpusher
Created: 2026-04-23 23:21 UTC
Updated: 2026-09-30 23:40 UTC
Type: game
Public: Yes
Version: 398976
files: 834
Size: 614.6 MB
Engine Version: 29
Asset Version ID: 398976
Version Created: 2026-09-30 23:40 UTC
Hash: 1791478273
Manifest: Open manifest
Multiplayer: Unknown
Versus: Unknown
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
cancel Unsupported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: mainmenu.scene
Map Select: Unrestricted

more_horiz Additional Properties

Map Startup Scene: basescene.scene
Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
Recommended Min Players: 1
Recommended Max Players: 1
Coop: false
Versus: false
new_releases Latest Update Sep 30, 2026
New HUD elements using Painter
June Update Jun 3, 2026
Added
  • Coin skins: collect and equip different coin looks from the new Skins tab
  • Five skin unlock types: free, cash, level, mission, and milestone (global or per-table)
  • Live progress bar on locked milestone skins
  • Auto coin dropper: unlock and upgrade it across three skill paths with capstones
  • Map-specific boosts (e.g. low gravity on the Space table)
  • First-time "Click to shoot!" hint for new players
  • Out-of-coins rescue: one-time +50 coins for brand-new players who run dry
Improved
  • Full UI rework to a sober, dark-glass style
  • Switched the UI font
  • Redesigned main menu (glass buttons, bigger logo, hover sheen)
  • Shop's first tab now grouped into Coins / Boosts / Map-specific sections
Fixed
  • First-time hint could show off-screen or behind the machine
  • Save and stability hardening across the board
Missions, Cascade, UI design May 7, 2026
Added
  • New missions feature
  • HUD missions panel showing top 3 active missions
  • New Board: Cascade - Unlocks at $10,000 lifetime cash earned, or via the "Cascade Run" mission
  • Stats and Leaderboards buttons in main menu
Improved
  • Main Menu Redesign
  • clickable news link from main menu
Save Fixes, Redeem Codes... May 5, 2026
Added
  • more security to the save system to prevent file corruption in the event of a game crash.
  • redeem code system, which is currently used to compensate players who have experienced data corruption due to a crash.
Fixed
  • Fixed a bug that prevented some coins from being registered.
29-04-2026 Update - Changelog. Apr 29, 2026
Improved
  • -The resale price of the Teddy Bear increases from $80 to $100
  • -The resale price of the Ruby increases from $100 to $150
  • -The resale price of the Gold Ingot increases from $300 to $400
  • -The resale price of the Diamond decreases from $600 to $1000
Apr 28, 2026
Apr 26, 2026
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.