s&coin
A small, classic, and hassle-free Coin Pusher.
favorite1,275favorites
thumb_up1,031upvotes
thumb_down253downvotes
hard_drive
608 MB
folder
961 files
build
Engine v28
About This Package
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A simple coin pusher game. You drop coins onto a board, they push other coins off the edge, prizes fall, you sell them, you buy upgrades. Repeat until your wallet looks ridiculous.
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🎮 What you can do :
🎁 Win prizes — multiple types from common to rare (Teddy Bear, Ruby, Gold Ingot, Diamond...)
💰 Sell prizes for cash — or keep one of each type for a Cash Bonus that boosts everything you earn
⬆️ Upgrade your machine — 8 upgrades across 3 tiers (quick wins → mid-game → long-term grind)
🛠️ Use consumables — Shake the machine to dislodge stuck prizes, summon Coin Rain...
🎯 Complete missions — One-time lifetime missions, ongoing grind missions, and 3 fresh Daily Missions every day
🏆 Climb leaderboards — global rankings for cash earned, coins scored, prizes won, time played
🌍 Multiple boards — Classic pusher, Cascade (Plinko-style), Space Station, and more in development...
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🎮 What's coming up soon? :
🏆 Collection page — discover and collect every prize type (currently locked, but the game is already silently tracking your discoveries)
📅 Weekly missions — bigger goals, bigger rewards, weekly reset
💎 More prize types being modeled right now
📖 In-game How to Play explaining all mechanics for new players
🎨 More boards, more upgrades, more reasons to come back
Everything's earned in-game. No micro-transactions, no premium currency, no ads.
The game keeps generating coins slowly while you're away (capped at a couple of hours), so you can come back to a small bonus without it playing itself.
💬 Feedback :
Every bug report and feature suggestion goes into the next update. Drop your thoughts in the comments I read everything. Special thanks to everyone who's been here since the early rough versions.
newspaper Latest News
article
Latest Update
Coin Skins, Auto Dropper, new UI & map boost
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The heist
Heist, New Mission, Challenge...
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Missions, Cascade Board & a Fresh New Look
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Save Fixes, Redeem Codes, and What’s Next
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Update - 29-04-2026
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Update
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Loading Screen
10,150
Total Users
16,515
Total Sessions
1.0 years
Total Playtime
Global Statistics
31.7M
time_played_v2
28.1M
coins_scored
312.2M
cash_earned
382.3K
prizes_won
15.9M
prize_sale_value
83
promotion_level
6.5M
time_played
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
109
1m - 2m
111
2m - 4m
106
4m - 8m
15
8m - 16m
13
16m - 32m
62
32m - 1.1h
86
1.1h - 2.1h
54
2.1h - 4.3h
134
4.3h - 8.5h
66
8.5h - 17.1h
28
17.1h - 34.1h
37
34.1h - 68.3h
64
68.3h - 136.5h
36
Package ID:
anthon.coinpusher
Created:
2026-04-23 23:21 UTC
Updated:
2026-08-05 23:20 UTC
Type:
game
Public:
Yes
Version:
339086
files:
961
Size:
608.2 MB
Engine Version:
28
Asset Version ID:
339086
Version Created:
2026-08-05 23:20 UTC
Hash:
1785972047
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
Max Players:
1
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
mainmenu.scene
Control Modes:
, ,
Launch Mode:
Normal
Map Startup Scene:
basescene.scene
Compiler:
Sandbox, SANDBOX, 1701;1702;1591;, , , , Debug, Array, Array, Array, Array
Resources:
Assets/UI/*.png
Assets/UI/*/*.png
Assets/UI/*/*/*.png
Game Settings:
Code Package References:
June Update
Jun 3, 2026
Added
- Coin skins: collect and equip different coin looks from the new Skins tab
- Five skin unlock types: free, cash, level, mission, and milestone (global or per-table)
- Live progress bar on locked milestone skins
- Auto coin dropper: unlock and upgrade it across three skill paths with capstones
- Map-specific boosts (e.g. low gravity on the Space table)
- First-time "Click to shoot!" hint for new players
- Out-of-coins rescue: one-time +50 coins for brand-new players who run dry
Improved
- Full UI rework to a sober, dark-glass style
- Switched the UI font
- Redesigned main menu (glass buttons, bigger logo, hover sheen)
- Shop's first tab now grouped into Coins / Boosts / Map-specific sections
Fixed
- First-time hint could show off-screen or behind the machine
- Save and stability hardening across the board
Missions, Cascade, UI design
May 7, 2026
Added
- New missions feature
- HUD missions panel showing top 3 active missions
- New Board: Cascade - Unlocks at $10,000 lifetime cash earned, or via the "Cascade Run" mission
- Stats and Leaderboards buttons in main menu
Improved
- Main Menu Redesign
- clickable news link from main menu
Save Fixes, Redeem Codes...
May 5, 2026
Added
- more security to the save system to prevent file corruption in the event of a game crash.
- redeem code system, which is currently used to compensate players who have experienced data corruption due to a crash.
Fixed
- Fixed a bug that prevented some coins from being registered.
29-04-2026 Update - Changelog.
Apr 29, 2026
Improved
- -The resale price of the Teddy Bear increases from $80 to $100
- -The resale price of the Ruby increases from $100 to $150
- -The resale price of the Gold Ingot increases from $300 to $400
- -The resale price of the Diamond decreases from $600 to $1000
Apr 28, 2026
Apr 26, 2026
