One More Round?
Game
new_releases
New — just published
Fight alien hordes in a roguelike arena. Salvage parts, rebuild your weapon, and push your luck.
thumb_up
7
open_in_new
View on sbox.game
ONE MORE ROUND?
You survived. You found loot. You could leave.
But what if you stayed for one more round?
Fight alien hordes, build a weapon from scrap, and see how far you can push your luck. ONE MORE ROUND? is a single-player arena shooter with roguelike progression, permadeath, and a rough PS1-inspired look.
Every round asks you to make a choice: return to your hideout and secure what you collected, or stay and face something worse.
BUILD YOUR WEAPON. KEEP REBUILDING IT.
Start with your fists and collect the parts for your first gun.
Your weapon grows with you. Swap its body, barrel, grip, stock, and attachments to change how it handles and fires. Replace an old pistol body with an automatic one, control its recoil with a stock, or experiment with a different combination of salvaged parts.
You have one weapon to make your own, built from battered metal and alien scrap.
THE ARENA GETS WORSE.
Early rounds give you room to breathe. Later rounds bring more enemies, shorter breaks between spawns, and different threats attacking together.
- Melee aliens chase you down.
- Ranged enemies line up their shots.
- Heavy enemies slam both arms into the ground.
- Exploding creatures punish you for getting too close.
- Flying aliens fire sonic attacks that blur your vision, disturb your crosshair, and temporarily disable aiming down sights.
Move, slide, jump, and keep an eye on your escape route. Standing still gets dangerous quickly.
BREAK IN. SEARCH. SALVAGE.
Collect weapon modules, ammunition, medical supplies, and crafting materials from enemies and destructible crates.
Buildings and loot crates appear in randomized locations. Barricaded entrances can stand between you and somewhere useful—but different materials need different tools. Wood can be broken with melee attacks or gunfire. Solid metal needs explosives.
YOUR HIDEOUT IS YOUR BREATHING SPACE.
Return with your loot and get ready for another visit.
Modify your weapon at the weapon station, craft supplies, and choose what to pack. Turn old cloth into bandages, or combine metal scrap and red sand to make grenades.
Check your ammo before heading through the arena doors. A gun won’t help much if you forgot the bullets.
WHEN YOU DIE, THAT CHARACTER’S RUN IS OVER.
This is a roguelike. Death means starting again with a new character.
Your fallen fighters remain in the graveyard, along with the highest round they reached. Your next character gets another chance to go further.
HOW MUCH ARE YOU WILLING TO RISK?
The hideout is waiting. Your loot is worth keeping.
But you could probably survive…
ONE MORE ROUND?
19
Total Users
27
Total Sessions
17.2 hours
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
2
1m - 2m
1
2m - 4m
1
16m - 32m
2
2.1h - 4.3h
1
4.3h - 8.5h
1
8.5h - 17.1h
1
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
refresh
Discovering package leaderboards...
|
|||
Package ID:
arror404.gj_omr
Created:
2026-09-24 14:59 UTC
Updated:
2026-09-27 11:02 UTC
Type:
game
Public:
Yes
Version:
397688
files:
1,300
Size:
264.8 MB
Engine Version:
29
Asset Version ID:
397688
Version Created:
2026-09-27 11:02 UTC
Hash:
1790506954
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Launch Mode:
Normal
Startup Scene:
scenes/studio_intro.scene
397688
Sep 27, 2026
Changes on 2026-09-27
396822
Sep 25, 2026
UI fixes
396797
Sep 25, 2026
Changes on 2026-09-25
396561
Sep 25, 2026
Changes on 2026-09-25
396532
Sep 25, 2026
Ui, MaxRound
395660
Sep 24, 2026
icon fix
395655
Sep 24, 2026
GJ Release
395614
Sep 24, 2026
INIT
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.