Simple Pixel Shader

Shader

A simple Pixelshader that does some vertex and pixel offset stuff

Baik updated 12d ago 2 MB engine 29
thumb_up 13 open_in_new View on sbox.game
A simple shader that allows you to control the distortion of surfaces/textures by a texture or vertex colors. You can also activate PBR.

Features.
  • PBR
  • Vertex Snapping
  • Surface Transforming (Controlled by Texture or Red Vertex color Channel)
  • Alpha test Or Translucent
Some Features that are more Experimental.
  • 4 Way Blending
  • Parallax Occlusion with Pixel Depth Offsett
  • Switching for 3Point Bilinear filtering (N64 Filtering)


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Package ID: baik.simplepixel
Created: 2025-02-20 13:54 UTC
Updated: 2026-09-28 11:38 UTC
Type: shader
Public: Yes
Version: 398134
files: 1
Size: 1.7 MB
Engine Version: 29
Asset Version ID: 398134
Version Created: 2026-09-28 11:38 UTC
Hash: 1790595520
Manifest: Open manifest

more_horiz Additional Properties

Single Asset Source: shaders/simple_pixel.shader
Primary Asset: shaders/simple_pixel.shader
Asset Type: Shader
Asset Type Extension: shader
Asset Type Is Game Resource: false
Asset Type Category: Rendering
Asset Type Target: Sandbox.Shader
Asset Type Is Simple: false
Asset Type Has Dependencies: true
new_releases Latest Update Sep 28, 2026
Changes on 2026-09-28
398134 Sep 28, 2026
Changes on 2026-09-28
381919 Sep 16, 2026
Changes on 2026-09-16
301115 Jun 25, 2026
Changes on 2026-06-25
281694 Jun 15, 2026
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144535 Jan 25, 2026
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121539 Sep 28, 2025
Changes on 2025-09-28
110818 Jul 11, 2025
Changes on 2025-07-11
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