Simple Pixel Shader
ShaderA simple Pixelshader that does some vertex and pixel offset stuff
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A simple shader that allows you to control the distortion of surfaces/textures by a texture or vertex colors. You can also activate PBR.
Features.
Features.
- PBR
- Vertex Snapping
- Surface Transforming (Controlled by Texture or Red Vertex color Channel)
- Alpha test Or Translucent
Some Features that are more Experimental.
- 4 Way Blending
- Parallax Occlusion with Pixel Depth Offsett
- Switching for 3Point Bilinear filtering (N64 Filtering)
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Total Users
71
Total Sessions
18.6 hours
Total Playtime
0 recorded entries
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Package ID:
baik.simplepixel
Created:
2025-02-20 13:54 UTC
Updated:
2026-09-28 11:38 UTC
Type:
shader
Public:
Yes
Version:
398134
files:
1
Size:
1.7 MB
Engine Version:
29
Asset Version ID:
398134
Version Created:
2026-09-28 11:38 UTC
Hash:
1790595520
Manifest: Open manifest
more_horiz Additional Properties
Single Asset Source:
shaders/simple_pixel.shader
Primary Asset:
shaders/simple_pixel.shader
Asset Type:
Shader
Asset Type Extension:
shader
Asset Type Is Game Resource:
false
Asset Type Category:
Rendering
Asset Type Target:
Sandbox.Shader
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
398134
Sep 28, 2026
Changes on 2026-09-28
381919
Sep 16, 2026
Changes on 2026-09-16
301115
Jun 25, 2026
Changes on 2026-06-25
281694
Jun 15, 2026
Changes on 2026-06-15
181411
Apr 4, 2026
Changes on 2026-04-04
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Jan 25, 2026
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Jan 23, 2026
Changes on 2026-01-23
143244
Jan 22, 2026
Changes on 2026-01-22
121539
Sep 28, 2025
Changes on 2025-09-28
110818
Jul 11, 2025
Changes on 2025-07-11
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