Mount & Climb

Game

Take control of your characters ragdoll and climb, race, and battle your friends until time runs out or you win!

bluedock updated 2mo ago 201 MB engine 28
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42
Total Users
115
Total Sessions
3.6 days
Total Playtime

Global Statistics

26.8K
highest_point
2
wins
3.5K
race_distance
0 recorded entries
Rank Player Score Recorded
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Package ID: bluedock.mount_and_climb
Created: 2026-07-18 20:29 UTC
Updated: 2026-07-31 07:21 UTC
Type: game
Public: Yes
Version: 337725
files: 446
Size: 201.2 MB
Engine Version: 28
Asset Version ID: 337725
Version Created: 2026-07-31 07:21 UTC
Hash: 1792251380
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
check_circle Supported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/menu.scene
Map Select: Unrestricted
new_releases Latest Update Jul 31, 2026
increase race map size
Release Jul 18, 2026
Added
  • skybox height change is now networked from host
  • converted logo to vtex so it's included in the game bundle
  • tutorial mode
  • Race mode (solo/versus)
  • Playground mode (solo)
  • achievements (enjoy, there's a couple of secret achievements)
  • No-Continue-Zone (prevents players from ending their turn inside of the spawn area)
  • Leaderboards
Improved
  • limb ui (increased circle size, decreased glyph size, and changed colors to better reflect which limb is being targeted)
  • leaderboards (new stat that ties to new race mode and total wins in versus mode)
  • limb reset now uses mouse.delta with helper arrow from limb glyph to help pull limb to desired direction when pressing reset bind.
  • misc ui improvements
Fixed
  • adjusted collision tags to prevent limbs from falling through body in race mode.
  • prevent players from joining a lobby if they're already in a game.
Removed
  • host migration
  • time selection for versus (not sure we'll add this back)
Known Issues
  • previous/current height bars may show on the very first turn for non-host players in a versus game.
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.