Prop Hunt

Game

A group of hunters seek out the stealthy props

Bolt Collective updated 5d ago 1.3 GB engine 29

A new era of Prop Hunt starts now!

Prop Hunt is a hide and seek type game, where you play as 2 teams:
Hunters and Props.

The objective of the Hunters is to find all of those sneaky Props using a variety of weapons.  
Props
should try to avoid hiding in plain sight from the Hunters.
Strategize
with special abilities given to both teams!


Discord Invite Link:
https://discord.gg/zuZfyRhTa8

Credits:

  • trende - Programming, UI
  • Jack Humberstone - Programming
  • Asphaltian - Programming
  • Grafis - FOR THOSE BEAUTIFUL MAPS OF YOURS..
  • TNMPlayer, Jolly Roshi - Voice Acting
  • VRAD - UI Design

Libraries used:

  • Shrimple Pawns

Attributes

show_chart Player History
Loading history...
No history data available yet
41,501
Total Users
79,902
Total Sessions
1.3 years
Total Playtime

Global Statistics

521.1K
kills

Player retention 38 players first seen 30–5 Sep 2026

Day 1
5.3%
2 of 38 came back
76% below average
Day 7
0.0%
0 of 38 came back
100% below average
Day 30
0.0%
0 of 38 came back
100% below average

Player retention All of s&box

Days since first play · players who first played this package · pooled from 6 daily cohorts

Show every day
Retention by day
Day Players Retention All of s&box
1 2 5.3% 21.9%
2 0 0.0% 14.4%
3 2 5.3% 11.8%
4 1 2.6% 10.7%
5 0 0.0% 7.8%
6 0 0.0% 6.7%
7 0 0.0% 8.6%
8 0 0.0% 7.8%
9 0 0.0% 6.4%
10 0 0.0% 6.4%
11 0 0.0% 7.0%
12 0 0.0% 5.9%
13 0 0.0% 5.1%
14 0 0.0% 6.1%
15 0 0.0% 4.8%
16 0 0.0% 5.9%
17 0 0.0% 5.1%
18 0 0.0% 5.1%
19 0 0.0% 4.0%
20 1 2.6% 4.3%
21 0 0.0% 5.1%
22 0 0.0% 7.2%
23 0 0.0% 6.4%
24 0 0.0% 5.1%
25 0 0.0% 5.3%
26 0 0.0% 5.3%
27 0 0.0% 4.3%
28 0 0.0% 5.3%
29 0 0.0% 5.9%
30 0 0.0% 3.5%
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
27
27
1m - 2m
15
19
34
2m - 4m
61
17
78
4m - 8m
2
8
10
8m - 16m
54
2
56
16m - 32m
9
2
11
32m - 1.1h
26
1
27
1.1h - 2.1h
12
2
14
2.1h - 4.3h
26
2
28
4.3h - 8.5h
37
10
47
8.5h - 17.1h
13
11
24
17.1h - 34.1h
4
27
31
34.1h - 68.3h
2
2
68.3h - 136.5h
2
2
0 recorded entries
Rank Player Score Recorded
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Package ID: bolt.seekers
Created: 2025-02-08 16:28 UTC
Updated: 2026-10-04 17:22 UTC
Type: game
Public: Yes
Version: 410458
files: 2,903
Size: 1,309.6 MB
Engine Version: 29
Asset Version ID: 410458
Version Created: 2026-10-04 17:22 UTC
Hash: 1791478635
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 2 - 32 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/menu.scene
Map Select: Unrestricted

more_horiz Additional Properties

Compiler: {"RootNamespace":"Seekers","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
Dedicated Server Startup Scene: scenes/game.scene
System Scene: scenes/system.scene
Recommended Min Players: 2
Recommended Max Players: 0
Coop: false
Versus: false
new_releases Latest Update Oct 4, 2026
Changes on 2026-10-04
Jun 16, 2026
Improved
  • Updated Spawning logic now makes sure that you spawn on solid floor to reduce chances of clipping through and falling
Fixed
  • Fixed some errors that would pop up on screen
Removed
  • Lots of junk and unused assets to free up space
May 28, 2026
Added
  • Changes from BoltFPS
Fixed
  • Clipping out of the map should be less frequent now
The February Finale Feb 28, 2026
Added
  • Prop Swap Ability - Props can use a new ability (3 charges) to randomize their disguise into a random prop model from the current map. Must be transformed before use.
  • Rock The Vote (/rtv) - Players can now type /rtv to vote to trigger a map vote. Requires 50% of the server to agree. Has a 60 second cooldown at round start.
  • Slash command system - Typing / or ! in chat opens a real-time autocomplete popup. Navigate suggestions with scroll keys and hit Enter to confirm.
  • Dynamic round duration - Round length now automatically scales with map size (small: 2min, medium: 3min, large: 4.5min). Hosts can override this manually in server settings.
  • Map categories - Maps in the server browser and map vote panel are now sorted into Official, Verified, and Community tiers.
  • Weapon picker timer - The loadout selection screen now displays a countdown so hunters know how long they have to pick.
  • Massive new taunt sound library - Large batch of new taunts added to the pool.
  • New metal and plastic surface impact sounds - Both bullet impacts and physics collisions now have distinct audio per surface type.
Improved
  • Fully redesigned HUD
  • Prop stamina bars - Props now have separate visible bars for both Taunt and Limp stamina.
  • Multiplayer prop grabbing
  • Anti-desync improvements
Fixed
  • Step height logic - Stair and ledge climbing was inconsistent due to a fundamentally broken step-up calculation. The new implementation compares step vs. flat paths and only commits to the step if it genuinely covers more ground.
  • Late-joining hunters spawning without weapons - Hunters who join during an active round now correctly receive their loadout.
  • Prop floor position calculation - Incorrect math was causing props to sink into or float above the floor depending on the model's pivot point.
  • Prop grabbing broken for non-host clients - Non-host players were unable to move grabbed objects
The Halloween Update Oct 25, 2025
Added
  • Can't shoot while sprinting anymore
  • Arms are back for weapons
  • Holding shift will make you fly faster in spectator
Improved
  • Timer UI
  • Spectator UI
Fixed
  • Fix 'circle at center' css error
  • Fix hunters not taking penalty damage for shooting props
  • Fix Settings button not working
  • Fix Server Version checker not fetching version correctly
Removed
  • Disabled SSAO for now, which should improve performance
October Update Oct 2, 2025
Added
  • Turning into a prop is now the E key
  • Alt fire sound for Grenade matches the primary fire sound
  • ConVar bolt_disablepropdamage
  • Server Version UI at the bottom left of the screen. Will notify you if the server is old and an update is available
Improved
  • Verified Little House by @TwinsD
Fixed
  • Props cannot pickup props anymore
Removed
  • Interact Highlights (aka the outline around props)
Sep 2, 2025
Apr 10, 2025
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