Cookie Clicker
GameClick, upgrade, and watch your empire thrive in this addictive idle adventure.
Welcome to Cookie Clicker!
Get ready to click your way to greatness! In this addictive incremental game, your goal is simple: start from nothing and build an empire. Click to generate resources, purchase powerful upgrades, and automate your production to watch your numbers soar. How high can you go?
Developer's Message
Hello everyone!
I'm thrilled to share this project with you: it's officially the very first game I've ever programmed.
Since this is my first experience in game development, please be kind to me regarding the quality. I'm still learning, and it took me a while to bring this to fruition.
Here's a little glimpse into how the game was created, having no prior programming experience, used AI as a tool to get started and understand the basics. My goal, however, is to become completely independent. I'm currently watching tutorials on YouTube and studying diligently to understand the logic of the code, so I can rely less on AI and rebuild everything myself as I progress. And of course, my main inspiration comes from the game "CookieClicker" : https://orteil.dashnet.org/cookieclicker/
My goal is to keep this game alive and evolving. I plan to release regular updates and add a lot of content in the coming months. Thank you so much for playing, supporting my learning, and being part of this adventure!
Hello everyone!
I'm thrilled to share this project with you: it's officially the very first game I've ever programmed.
Since this is my first experience in game development, please be kind to me regarding the quality. I'm still learning, and it took me a while to bring this to fruition.
Here's a little glimpse into how the game was created, having no prior programming experience, used AI as a tool to get started and understand the basics. My goal, however, is to become completely independent. I'm currently watching tutorials on YouTube and studying diligently to understand the logic of the code, so I can rely less on AI and rebuild everything myself as I progress. And of course, my main inspiration comes from the game "CookieClicker" : https://orteil.dashnet.org/cookieclicker/
My goal is to keep this game alive and evolving. I plan to release regular updates and add a lot of content in the coming months. Thank you so much for playing, supporting my learning, and being part of this adventure!
84
Total Users
159
Total Sessions
2.9 days
Total Playtime
Global Statistics
2.0e16
cookies_total
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
1
1m - 2m
1
2m - 4m
1
32m - 1.1h
1
1.1h - 2.1h
2
2.1h - 4.3h
1
4.3h - 8.5h
1
8.5h - 17.1h
1
17.1h - 34.1h
1
68.3h - 136.5h
1
0 recorded entries
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Package ID:
cookieclic.my_project11
Created:
2026-04-27 18:33 UTC
Updated:
2026-05-01 15:26 UTC
Type:
game
Public:
Yes
Version:
224671
files:
45
Size:
0.2 MB
Engine Version:
25
Asset Version ID:
224671
Version Created:
2026-05-01 15:26 UTC
Hash:
1791301937
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
gametest.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Parent Package:
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
224671
May 1, 2026
Changes on 2026-05-01
224668
May 1, 2026
Changes on 2026-05-01
224662
May 1, 2026
Changes on 2026-05-01
224659
May 1, 2026
Changes on 2026-05-01
224643
May 1, 2026
Changes on 2026-05-01
223716
Apr 30, 2026
Changes on 2026-04-30
223698
Apr 30, 2026
Changes on 2026-04-30
223614
Apr 30, 2026
Changes on 2026-04-30
219713
Apr 28, 2026
Changes on 2026-04-28
219671
Apr 28, 2026
Changes on 2026-04-28
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