Don't Detonate
GameA sleek cyber-tactical Minesweeper with 3 campaign levels, responsive chording, dynamic audio, and challenging achievements.
DON'T DETONATE is a sleek, high-stakes tactical reimagining of the classic Minesweeper puzzle. Step up to an illuminated command terminal, analyze sensor data, and neutralize high-density ordnance fields across an escalating 3-tier campaign.
Key Features:
- 3 Escalating Levels: Advance from Level 1 (9x9 Grid) through Level 2 (16x16 Grid) all the way to the high-density minefield of Level 3 (30x16 Grid).
- Responsive Controls: Fast-paced left-click and middle-click chording with dynamic pitch-shifting cascade reveals and instant restarts.
- Cyber-Command Interface: Titanium chassis aesthetic with crisp OLED readouts, reactive core animations, and impact screen-shake on detonation.
- 7 Challenging Achievements: Unlock rewarding directives, ranging from sub-15 second speedruns to blind zero-flag clears and tactical corner clears.
- Persistent Career Progress: Automatic local saving ensures all your unlocked achievements and records remain saved across sessions.
Analyze the numbers. Trust your intuition. Don't Detonate.
37
Total Users
55
Total Sessions
9.6 hours
Total Playtime
0 recorded entries
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Package ID:
cyberchud.don_t_detonate
Created:
2026-08-20 05:22 UTC
Updated:
2026-08-19 21:23 UTC
Type:
game
Public:
Yes
Version:
343275
files:
43
Size:
2.4 MB
Engine Version:
28
Asset Version ID:
343275
Version Created:
2026-08-19 21:23 UTC
Hash:
1791471215
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/minimal.scene
Map Select:
Unrestricted
343275
Aug 19, 2026
Changes on 2026-08-19
Live API Passthrough & Removal Notice
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