Amsterdam
Map
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Step into RP_Amsterdam, a highly detailed city map inspired by real European street life.
Explore tight alleys, modern apartments, and a fully functional infrastructure built for realistic RP gameplay.
Every district tells its own story — from shady backstreets to neon-lit nightlife.
Perfect for police roleplay, civilian life, or underground scenarios.
435
Total Users
494
Total Sessions
22.4 hours
Total Playtime
0 recorded entries
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Package ID:
danivisit.amsterdam
Created:
2025-10-25 21:03 UTC
Updated:
2025-10-27 18:32 UTC
Type:
map
Public:
Yes
Version:
125958
files:
917
Size:
210.2 MB
Engine Version:
22
Asset Version ID:
125958
Version Created:
2025-10-27 18:32 UTC
Hash:
1791470264
Manifest: Open manifest
more_horiz Additional Properties
Single Asset Source:
amsterdam.vmap
Parent Package:
facepunch.walker
Game Support:
["dxura.rp"]
Primary Asset:
amsterdam.vmap
Asset Type:
Map
Asset Type Extension:
vmap
Asset Type Is Game Resource:
false
Asset Type Category:
World
Asset Type Target:
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
🌇 Changelog – Amsterdam Map Update
Oct 27, 2025
Added
- All props added and adjusted
- All buildings placed and fully textured
- Water added (currently only as a plain material, no physics yet)
Improved
- Several textures refined and adjusted for better visuals
Known Issues
- Invisible walls still missing (areas that should block movement but stay see-through)
- Flower and small object textures still need alpha adjustments
- Flower physics need to be removed so players can walk through them
- Lighting system needs further rework and fine-tuning
🏗️ Changelog – Amsterdam Map Update
Oct 26, 2025
Added
- - All map props created and placed
- - All materials created and properly applied
Improved
- - Adjusted global lighting for a more natural look
- - Refined textures with alpha backgrounds for better transparency
Known Issues
- - Some props (like flowers) still lack proper alpha transparency — will be fixed soon
- - Buildings are not yet added
- - Water areas still missing
🌆 Changelog – Amsterdam Map Update
Oct 25, 2025
Added
- - Roads and sidewalks added
- - Grass areas integrated for a more natural environment
Improved
- - Tree models optimized (only trunks have physics — leaves are now non-collidable)
- - Leaf textures reworked (transparent alpha instead of green background)
- - Overall lighting and atmosphere improved
Fixed
- - Added skybox (no longer an empty background)
- - Spawn area now works correctly — players no longer die upon joining
Removed
- - Old placeholder tree textures removed
Known Issues
- - Some shadows may appear too dark depending on sun angle
- - Performance can drop slightly in dense tree areas
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.