Power Pegs
GameHit trickshots and rack up pegs to buy upgrades.
Peggle Roguelite
Get coins by hitting red pegs and use them to buy upgrades like Multiball and Explosive Pegs.
Boss fights every 5 levels
Become an unstoppable force.
Get coins by hitting red pegs and use them to buy upgrades like Multiball and Explosive Pegs.
Boss fights every 5 levels
Become an unstoppable force.
539
Total Users
978
Total Sessions
13.0 days
Total Playtime
Global Statistics
7.8K
highest_level_reached
332.7M
run_elapsed_time_ms
106.4M
time_to_beat_level_5_ms
80.7M
time_to_beat_level_20_ms
Player retention 46 players first seen 31–6 Sep 2026
- Day 1
- 8.7%
- 4 of 46 came back
- 61% below average
- Day 7
- 0.0%
- 0 of 46 came back
- 100% below average
- Day 30
- 0.0%
- 0 of 46 came back
- 100% below average
All of s&box
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29
30
Days since first play · players who first played this package · pooled from 7 daily cohorts
Show every day
| Day | Players | Retention | All of s&box |
|---|---|---|---|
| 1 | 4 | 8.7% | 22.5% |
| 2 | 0 | 0.0% | 14.9% |
| 3 | 0 | 0.0% | 11.4% |
| 4 | 0 | 0.0% | 11.4% |
| 5 | 0 | 0.0% | 8.5% |
| 6 | 0 | 0.0% | 6.4% |
| 7 | 0 | 0.0% | 8.0% |
| 8 | 0 | 0.0% | 7.2% |
| 9 | 0 | 0.0% | 5.8% |
| 10 | 0 | 0.0% | 6.6% |
| 11 | 1 | 2.2% | 6.6% |
| 12 | 0 | 0.0% | 6.1% |
| 13 | 0 | 0.0% | 5.0% |
| 14 | 0 | 0.0% | 6.4% |
| 15 | 0 | 0.0% | 5.3% |
| 16 | 0 | 0.0% | 6.1% |
| 17 | 0 | 0.0% | 5.3% |
| 18 | 0 | 0.0% | 5.6% |
| 19 | 0 | 0.0% | 4.2% |
| 20 | 0 | 0.0% | 4.2% |
| 21 | 0 | 0.0% | 5.0% |
| 22 | 0 | 0.0% | 7.7% |
| 23 | 0 | 0.0% | 6.6% |
| 24 | 0 | 0.0% | 5.6% |
| 25 | 0 | 0.0% | 5.6% |
| 26 | 0 | 0.0% | 5.6% |
| 27 | 0 | 0.0% | 5.0% |
| 28 | 0 | 0.0% | 5.6% |
| 29 | 0 | 0.0% | 5.8% |
| 30 | 0 | 0.0% | 3.7% |
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
2
1m - 2m
6
2m - 4m
16
8m - 16m
2
16m - 32m
6
32m - 1.1h
7
1.1h - 2.1h
3
2.1h - 4.3h
9
4.3h - 8.5h
14
8.5h - 17.1h
2
17.1h - 34.1h
4
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
refresh
Discovering package leaderboards...
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Package ID:
deja.powerpegs
Created:
2026-04-14 02:29 UTC
Updated:
2026-10-09 18:18 UTC
Type:
game
Public:
Yes
Version:
422161
files:
241
Size:
100.0 MB
Engine Version:
29
Asset Version ID:
422161
Version Created:
2026-10-09 18:18 UTC
Hash:
1791569925
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/gamescene.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Recommended Min Players:
1
Recommended Max Players:
1
Coop:
false
Versus:
false
Bug fixes
Oct 9, 2026
Improved
- rebuilt with newer engine version
Fixed
- character appearing too low
Ball Stuck Fix
Aug 13, 2026
Added
- Added failsafe timeout for balls
Improved
- Bomb Chain reactions now have a slight delay for more satisfying chains
- Progression now resets at level 30 instead of 20
Fixed
- Balls floating forever when stuck in magnetic pegs
- Balls being removed too early when rolling slowly
Spline Overhaul
Aug 11, 2026
Added
- S Splines
- J Splines
- Longer Splines
- Chance for More Extra Splines
Improved
- Spline Spawning
- Spline Collision
- Spline Sliding
- Increased Magnetic Peg Price
- Magnetic Visual
- Obstacle Visual
Removed
- Old Magnetic Visual
Known Issues
- Magnetic visual bug when moving
- Spontaneous Acceleration when sliding
Materials and Balance
Aug 5, 2026
Added
- Boss modifiers now stack from 1 to 4 over 20 levels
Improved
- reduced magnetic peg radius upgrade
- increased multiball chance upgrade
- penetration now only available after level 10
- extra life now doubles in price instead of quadrupling
Fixed
- Materials on pegs and signs broken by engine update
Removed
- smaller ball upgrade
Known Issues
- magnetic radius looks bad
- obstacle boss modifier looks bad
Boss Update
Jul 24, 2026
Added
- -NEW thumbnail made by @sharpie
- -NEW Boss level every 5 levels with stackable modifiers
- -Smaller Pegs
- -Moving Pegs
- -You
- -Repulsive Blue Pegs
- -20 Additional Pegs
- -NEW Shop Items
- -Magnetic Peg
- -Magnetic Peg Radius
- -Preview Path Length
- -Progress resets at levels 20, 40 and 60
- -Win Level 80 and Endless Mode
Improved
- -Level Start Screen
- -GhostBall no longer activates Multiball
- -Sound Effects
- -Gamover/Win Screen
- -Explosive Radius Visual
- -Ball Path Visual
Removed
- -Bounce Path Tracing (unreliable)
- -Old Level UI
- -Ghostball Multiball
Ghost Ball
Jul 1, 2026
Added
- Ghost Ball upgrade. Ball passes through all pegs hitting them as it shifts through
Leaderboard Reset
Jun 27, 2026
Bug Fix
Jun 6, 2026
Fixed
- Spline pegs being invisible after editor update
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.
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