SkyBox Mesh Shader
Digital Nightmare Digital Nightmare Shader update 4mo ago

SkyBox Mesh Shader

Advanced SkyBox Shader. Supports Panoramas, cubemap with 6 pics, cubemap with 1 pic. (ALWAYS DISABLE MIP ON TEX)

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About This Package

Mesh SkyBox

Mesh-based skybox shader for S&box. Applies to any mesh (cube, sphere or custom geometry) and renders as sky.

Features:

  • Mesh-SkyBox system
  • Invert Faces option (switches culling between FRONT and BACK faces)
  • Supports 3 skybox types:
  1.  Panorama EXR (equirectangular)
  2.  Cubemap 6 Pictures (separate Front, Back, Left, Right, Up, Down textures)
  3.  Cubemap 1 Picture (classic cross layout)
  • Static Rotation (yaw)
  • Animated rotation: Spin H and Spin V (horizontal and vertical speed, time-based)
  • Color correction: Exposure, Brightness, Contrast, Saturation, Tint
  • Horizon fade
  • World fog integration (Fog Strength)

Important:
Always enable "No MIP" on every sky texture.
If you have any texture-import problems just delete .meta files near the png's in explorer (especially if you take skyboxes made for unity/unreal)

Media (2)

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Package ID: digitalnightmare.skyboxshader
Created: 2026-04-22 00:16 UTC
Updated: 2026-04-22 00:16 UTC
Type: shader
Public: Yes
Version: 203363
files: 1
Size: 0.1 MB
Engine Version: 25
Asset Version ID: 203363
Version Created: 2026-04-22 00:16 UTC
Hash: -6246152814295359151
Manifest: Open manifest
Single Asset Source: shaders/localskybox.shader
Resources:
Primary Asset: shaders/localskybox.shader
Asset Type: Shader
Asset Type Extension: shader
Asset Type Is Game Resource: false
Asset Type Category: Rendering
Asset Type Target: Sandbox.Shader
Asset Type Is Simple: false
Asset Type Has Dependencies: true
Code Package References:
new_releases Latest Update Apr 22, 2026
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203363 Apr 22, 2026
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