SkyBox Mesh Shader
Advanced SkyBox Shader. Supports Panoramas, cubemap with 6 pics, cubemap with 1 pic. (ALWAYS DISABLE MIP ON TEX)
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Engine v25
About This Package
Mesh SkyBox
Mesh-based skybox shader for S&box. Applies to any mesh (cube, sphere or custom geometry) and renders as sky.
Features:
- Mesh-SkyBox system
- Invert Faces option (switches culling between FRONT and BACK faces)
- Supports 3 skybox types:
- Panorama EXR (equirectangular)
- Cubemap 6 Pictures (separate Front, Back, Left, Right, Up, Down textures)
- Cubemap 1 Picture (classic cross layout)
- Static Rotation (yaw)
- Animated rotation: Spin H and Spin V (horizontal and vertical speed, time-based)
- Color correction: Exposure, Brightness, Contrast, Saturation, Tint
- Horizon fade
- World fog integration (Fog Strength)
Important:
Always enable "No MIP" on every sky texture.
If you have any texture-import problems just delete .meta files near the png's in explorer (especially if you take skyboxes made for unity/unreal)
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Total Playtime
Package ID:
digitalnightmare.skyboxshader
Created:
2026-04-22 00:16 UTC
Updated:
2026-04-22 00:16 UTC
Type:
shader
Public:
Yes
Version:
203363
files:
1
Size:
0.1 MB
Engine Version:
25
Asset Version ID:
203363
Version Created:
2026-04-22 00:16 UTC
Hash:
-6246152814295359151
Manifest: Open manifest
Single Asset Source:
shaders/localskybox.shader
Resources:
Primary Asset:
shaders/localskybox.shader
Asset Type:
Shader
Asset Type Extension:
shader
Asset Type Is Game Resource:
false
Asset Type Category:
Rendering
Asset Type Target:
Sandbox.Shader
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
203363
Apr 22, 2026
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