MF Unit 8

Game

Co-op wave survival for 1-4 players. Beat the boss, then vote: cash out, or risk one more round?

Doctor Studio updated 7d ago 245 MB engine 29
MF Unit 8
ONE MORE ROUND

Round up to three friends and hold a map against everything that wants you dead.
Clear a wave, spend what you earned, and get ready for a bigger one. Every fifth
wave sends a boss — and when it falls, the team votes: take the reward and walk
away a winner, or stay for another cycle where everything hits harder and pays more.

Nobody leaves alone. The vote is decided by majority.


THE LOOP

- Survive the wave — enemies get more numerous and tougher every round
- Spend the break — weapon upgrades and skill points at the shop, a random gun
  from the mystery crate, grenades and a self-revive charge if you can afford them
- Kill the boss — then decide together whether the run ends here

Go down and you are not dead yet: a teammate can pick you up, or you can burn a
self-revive charge. Lose everyone at once and the run is over.


WHAT'S IN IT

- 1-4 player co-op, drop into a friends-only or public lobby
- A mystery crate with weapon rarities — the roulette spins, and the roll
  is committed before the animation starts
- Weapon upgrades that live on the gun itself, so they travel with it when you
  drop it or hand it over
- Five character passives bought with skill points
- Headshots, a minimap, per-player stats at the end of the run
- Explosive zombies, because a crowd of them should change how you fight


CONTROLS

WASD — move          LMB — fire           R — reload
G — grenade          E — use / pick up
F — ready up         R (held, while down) — self revive


ABOUT

Made by DoctorStudio — solo, in 12 days, for Game Jam III.

This is a jam build, and it looks like one in places: the map is a blockout, the
balance has been tuned by feel rather than by spreadsheet, and a few systems are
younger than the deadline. Everything listed above works and has been played.

If something breaks or feels wrong, tell me — that is genuinely the most useful
thing you can do with a jam game.


THANKS FOR GAMEJAM 

- Facepunch — for s&box, and for the First-Person Weapons pack the hands and
  weapon animations come from
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Total Users
17
Total Sessions
36 min
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Package ID: doctorstudio.mf_unit_8
Created: 2026-09-24 20:14 UTC
Updated: 2026-09-24 20:15 UTC
Type: game
Public: Yes
Version: 395951
files: 350
Size: 244.5 MB
Engine Version: 29
Asset Version ID: 395951
Version Created: 2026-09-24 20:15 UTC
Hash: 1790280964
Manifest: Open manifest
Multiplayer: Yes
Versus: Unknown
Co-op: Yes

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
cancel Unsupported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 4 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/menu.scene
Map Select: Unrestricted
new_releases Latest Update Sep 24, 2026
Changes on 2026-09-24
395951 Sep 24, 2026
Changes on 2026-09-24
395897 Sep 24, 2026
Changes on 2026-09-24
395896 Sep 24, 2026
Changes on 2026-09-24
380462 Sep 13, 2026
Changes on 2026-09-13
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.