BrickRush
Game
new_releases
New — just published
Smash through 40 levels with explosive power-ups, multiball madness, and fast-paced arcade breakout action!
BRICKRUSH
Break. Bounce. Repeat.
BrickRush is a fast-paced arcade brick breaker built around precise paddle control, satisfying ball physics, power-ups, and handcrafted levels. Break through increasingly challenging layouts, build your score, and see how far you can go.
Core Features
- 40 Levels
Progress through 40 unique layouts, from simple formations and color patterns to complex mazes, reinforced structures, and difficult late-game challenges. - Classic Breaker Gameplay
Control your paddle, launch the ball, and use precise angles to keep it in play while destroying every breakable brick on the board. - Dynamic Brick Types
Break standard bricks, wear down reinforced multi-hit bricks, trigger explosive blocks, and navigate around permanent obstacles. - Power-Ups
Catch falling power-ups to gain temporary advantages, including Multi-Ball, Wider Paddle, and Slow Motion. - Combo & Score System
Keep the ball alive and chain hits together to build your multiplier. Improve your score and compete against your personal best. - Persistent Progression
Unlock levels as you play and keep track of your highest level reached, best scores, and lifetime bricks destroyed. - Arcade Presentation
Clean visuals, responsive controls, punchy sound effects, particle effects, satisfying brick destruction, and an energetic electronic soundtrack.
How to Play
- Mouse Movement / A / D / Arrow Keys — Move the paddle
- Left Click / Space — Launch or release the ball
- Escape / P — Pause and open settings
Progression
Complete a level by destroying all breakable bricks.
Each new level introduces more complex layouts, tougher brick formations, and new challenges. Learn the patterns, improve your aim, and push further with every run.
Your Goal:
Clear all 40 levels and set your highest score.
23
Total Users
32
Total Sessions
9.8 hours
Total Playtime
Global Statistics
1.1K
perfect_levels
13.4M
total_score
3.6K
total_stars
230.6K
bricks_broken
1.5K
powerups_collected
0 recorded entries
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Package ID:
duckstudio.brickrush
Created:
2026-09-28 20:39 UTC
Updated:
2026-09-29 20:21 UTC
Type:
game
Public:
Yes
Version:
398622
files:
34
Size:
20.2 MB
Engine Version:
29
Asset Version ID:
398622
Version Created:
2026-09-29 20:21 UTC
Hash:
1790713308
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/minimal.scene
Map Select:
Unrestricted
The Chaos & Boss Battles Update
Sep 29, 2026
Added
- Game Mode Selection - Added an arcade mode selection screen with Normal Mode and the brand-new Chaos Mode
- Chaos Mode - Brand-new endless arcade survival mode with increasing intensity and non-stop chaotic mechanics
- Boss Battles - Added armored boss encounters every 5 stages with dedicated health bars and enraged overdrive states
- Boss Defeat Sequences - Cinematic hit-stop time freeze, fullscreen flash, apocalyptic particle fireworks, quad power-up burst, and victory banner
- Enraged Overdrive - Bosses enter overdrive at low HP with speed boosts, crimson flaring, and particle sparks
- Chaos Random Events - Dynamic random field events including MultiBall, Speed Frenzy, Armored Swarm, Supernova, and Gravity Vortex
- Chaos Abilities - Added active plasma lasers and falling meteor strikes
- Chaos Soundtrack - Dedicated energetic bass music track for Chaos Mode with continuous stage transitions
- Telemetry & Radar - Added holographic radar sweep card and real-time ball velocity/brick telemetry sidebar
Improved
- Header Bar - Redesigned Chaos Mode header with cyber-glassmorphism, neon trims, and an inline intensity gauge
- Boss Health Bar - Dual-layer fighting game ghost health bar that smoothly tracks damage on both the top HUD and boss brick
- Score & Combo HUD - Added juiced combo multipliers with pulse pop animations and digital arcade typography
- Controls & Buttons - Upgraded action buttons with electric cyan glowing icons and hover micro-animations
- Record Tracking - Dedicated Chaos Mode game over recap screen with personal best stage and score tracking
Fixed
- Boss Bar Positioning - Relocated the Boss Health Bar above the arena so it never obscures bricks, the boss brick, or ball bounces
- Header Overflow - Fixed vertical clipping and border line slicing by switching to dynamic auto-sizing layout
- Footer UI Glitch - Removed stray brace character rendered below the bottom controls bar
- CSS Parsing - Fixed floating-point precision formatting in health gauge styles to prevent parser warnings
Removed
- Paddle Glitch Effect - Removed the center-magnet paddle drift effect during Chaos events based on player feedback
- Slow Stage Progression - Removed the delayed mechanic unlocking system so Chaos Mode is fully chaotic from Stage 1
- Direct Level 1 Launch - Removed the automatic direct launch into Level 1 from the main menu in favor of the new Mode Selection screen
Live API Passthrough & Removal Notice
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