RAPTOR TLC
New class-specific Raptor audio, voice acted by the dev, and the plan: a class-by-class audio pass, with updates landing often.
Update 1.6.1
The Raptors just got a whole lot louder. 🦖
🎙️ Class-specific audio, voice acted by me
Every raptor (Oviraptor, Velociraptor, Balaur, Variraptor, Pyroraptor and Deinonychus) now shares the brand new Raptor class voice:
- Intimidate roar on R, to warn off rivals or call your pack
- Calls: raptors chatter and call to each other as they roam, roughly once a minute
- Voices still scale with size, so hatchlings squeak and adults sound deeper
Every one of these TLC sounds is voice acted by me, the dev. The new bite, chomp, miss and drinking sounds are too. 🍗
🗓️ Class by class, update by update
This is the first of a series. I'm going to work through the game class by class (Grazers, Horned & Armoured, Sauropods, Tyrants and beyond), giving each one its own TLC audio pass. That means smaller updates, landing more often, so there's always something new when you hop back on the Isle of Nugs.
🌿 The bigger plan
Down the road, I want every species to have its own unique sounds. That comes after an ambient overhaul: instead of a baked-in background loop, the island's ambience will come from the simulated life itself. The frogs, bugs, herds and hunters you hear will be really there, really moving around you.
Thanks for playing, and let me know what you think of the new raptor voices! Stay crispy. 🦖🍗
