FPS Base

Game

Simple base

LonePine updated 11mo ago 467 MB engine 22
FPS Base

Features



Weapons editor:  there is scene named "weapon_editor" you can use it to setup offsets for your weapon or get animations
time if you need that
 
NPC:
Has the functionality to pursue and search for targets within a radius

Interactions hint: added a system of interaction with display of the position of interaction with the object,
since this is what most will implement in their games.





Network

Basic protection methods are applied so that users cannot spawn network objects and update them. Try to change the structure of your API as much as possible so that cheaters cannot use any standardized vulnerabilities




How to add weapon model

I will make a video about this in future


Optional

To turn on TPS you just need to turn on "IsFirstPerson" variable on Player prefab (basic code examples of weapons presented are not designed for TPS.)

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25,835
Total Users
72,550
Total Sessions
4.8 months
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Package ID: evilinc.real_fps_base
Created: 2023-07-08 19:34 UTC
Updated: 2025-10-22 18:28 UTC
Type: game
Public: Yes
Version: 125431
files: 1,083
Size: 467.2 MB
Engine Version: 22
Asset Version ID: 125431
Version Created: 2025-10-22 18:28 UTC
Hash: 1791470188
Manifest: Open manifest
Multiplayer: Unknown
Versus: Unknown
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
cancel Unsupported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/lobby.scene
Map Select: Unrestricted

more_horiz Additional Properties

Project Template:
Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]}
new_releases Latest Update Oct 22, 2025
clean up shit
125431 Oct 22, 2025
clean up shit
125298 Oct 21, 2025
Fix zombies and scope shader
115350 Aug 26, 2025
simple fixes
101424 May 5, 2025
Changes on 2025-05-05
101422 May 5, 2025
Changes on 2025-05-05
101421 May 5, 2025
Changes on 2025-05-05
101389 May 4, 2025
Changes on 2025-05-04
101193 May 3, 2025
Changes on 2025-05-03
100388 Apr 27, 2025
Changes on 2025-04-27
97467 Apr 22, 2025
Changes on 2025-04-22
info Live API Passthrough & Removal Notice

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