FPS Base
GameSimple base
Repo: https://github.com/somethink000/S-box_real_FPS_base/tree/main
Discord: https://discord.gg/fg4KaeGbjm
Discord: https://discord.gg/fg4KaeGbjm
Features
Weapons editor: there is scene named "weapon_editor" you can use it to setup offsets for your weapon or get animations
time if you need that
NPC: Has the functionality to pursue and search for targets within a radius
Interactions hint: added a system of interaction with display of the position of interaction with the object,
since this is what most will implement in their games.
Network
Basic protection methods are applied so that users cannot spawn network objects and update them. Try to change the structure of your API as much as possible so that cheaters cannot use any standardized vulnerabilities
How to add weapon model
I will make a video about this in future
Optional
To turn on TPS you just need to turn on "IsFirstPerson" variable on Player prefab (basic code examples of weapons presented are not designed for TPS.)

https://steamcommunity.com/id/RussianLad
https://steamcommunity.com/id/dar-su
25,835
Total Users
72,550
Total Sessions
4.8 months
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
1
2m - 4m
1
8m - 16m
1
4.3h - 8.5h
1
17.1h - 34.1h
1
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
refresh
Discovering package leaderboards...
|
|||
Package ID:
evilinc.real_fps_base
Created:
2023-07-08 19:34 UTC
Updated:
2025-10-22 18:28 UTC
Type:
game
Public:
Yes
Version:
125431
files:
1,083
Size:
467.2 MB
Engine Version:
22
Asset Version ID:
125431
Version Created:
2025-10-22 18:28 UTC
Hash:
1791470188
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
sports_esports Input & Control Support
Keyboard & Mouse
cancel Unsupported
Controller / Gamepad
cancel Unsupported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/lobby.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Project Template:
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]}
125431
Oct 22, 2025
clean up shit
125298
Oct 21, 2025
Fix zombies and scope shader
115350
Aug 26, 2025
simple fixes
101424
May 5, 2025
Changes on 2025-05-05
101422
May 5, 2025
Changes on 2025-05-05
101421
May 5, 2025
Changes on 2025-05-05
101389
May 4, 2025
Changes on 2025-05-04
101193
May 3, 2025
Changes on 2025-05-03
100388
Apr 27, 2025
Changes on 2025-04-27
97467
Apr 22, 2025
Changes on 2025-04-22
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.
-
1 posts 79 views