Circle Investigation Lab
Game
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New — just published
Humankind never invented the circle yet so goverment formed engineering laboratory to solve the Corners Reduction and Rounding.
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THE CIRCLE HAS NOT BEEN INVENTED.
Wheels are square. Coins are hexagonal. Clocks tick in twelve straight lines. The Ministry of Fewer Corners has funded your laboratory to solve the Angle Reduction Problem, and you are its technicians.
Blanks come out square. The machines make them less square — or differently square. Three instruments measure the result, and none of them are impressed.
- 1-4 technicians, one shared laboratory. One funding pool, one quota, one set of mistakes. Share the blame.
- Cut it, press it, burn it, mill it, drop it. Three-way guillotine, hydraulic press, directional laser, absurd polygonal CNC, drop tower. Specimens are really cut -- no swapped models.
- Measured, not guessed. Roundness, symmetry, integrity. The gauge does not round up.
- Miss the quota and the day rewinds. Same day, TAKE 2. Try to look busy.
- Seven days. The last one wants roundness 0.985. Circles invented so far: 0.
Upgrade the machines. It will not help.
*Some AI Generated Assets may been used
6
Total Users
6
Total Sessions
1.3 hours
Total Playtime
0 recorded entries
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Package ID:
ezg4otit.cil
Created:
2026-09-16 22:15 UTC
Updated:
2026-09-17 12:46 UTC
Type:
game
Public:
Yes
Version:
382165
files:
696
Size:
132.8 MB
Engine Version:
29
Asset Version ID:
382165
Version Created:
2026-09-17 12:46 UTC
Hash:
1789649206
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Yes
settings Engine & Multiplayer Configuration
Player Count:
1 - 4 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/lab.scene
382165
Sep 17, 2026
Changes on 2026-09-17
381966
Sep 16, 2026
Release
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