Player Controller

Library

Components for player controller

Facepunch updated 2y ago 0 MB engine 17
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Player Controller

Provides a player controller that you can use in your games. 

Features

Walking, running, sprinting, crouching. 

Components

PlayerController - The actual player controller. Uses player inputs to move a CharacterController.

PlayerFootsteps - When attached to a SkinnedMeshRenderer will listen for and react to footstep events,

PlayerPusher - Creating a pusher will push the player. Attach these to other players to allow players to push others out of the way, and avoid them being able to walk inside each other.

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Package ID: facepunch.playercontroller
Created: 2024-05-03 16:31 UTC
Updated: 2024-05-03 16:32 UTC
Type: library
Public: Yes
Version: 56200
files: 8
Size: 0.0 MB
Engine Version: 17
Asset Version ID: 56200
Version Created: 2024-05-03 16:32 UTC
Hash: 2511558304465564137
Manifest: Open manifest

more_horiz Additional Properties

Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","Whitelist":true,"AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]}
new_releases Latest Update May 3, 2024
Changes on 2024-05-03
56200 May 3, 2024
Changes on 2024-05-03
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.