ViewModel citizen arms
First-person arms and hands (citizen)
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22 MB
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13 files
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Engine v25
About This Package
Don't forget to read the documentation! You should be able to find it at this URL:
https://sbox.game/dev/doc/assets/ready-to-use-assets/first-person-weapons/
Note that while the primary use of these arms is bonemerging onto weapons, the package also contains the "punching" animgraph, and this animgraph is assigned to the model by default.
https://sbox.game/dev/doc/assets/ready-to-use-assets/first-person-weapons/
Note that while the primary use of these arms is bonemerging onto weapons, the package also contains the "punching" animgraph, and this animgraph is assigned to the model by default.
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Package ID:
facepunch.v_first_person_arms_citizen
Created:
2026-04-26 02:11 UTC
Updated:
2026-04-26 02:21 UTC
Type:
model
Public:
Yes
Version:
205823
files:
13
Size:
21.5 MB
Engine Version:
25
Asset Version ID:
205823
Version Created:
2026-04-26 02:21 UTC
Hash:
9065642137844446003
Manifest: Open manifest
Single Asset Source:
models/first_person/v_first_person_arms_citizen.vmdl
Resources:
Primary Asset:
models/first_person/v_first_person_arms_citizen.vmdl
Model Meta Version:
1
Render Mins:
-3.34532809,-23.9554214,-27.206501
Render Maxs:
5.13023806,23.9554253,-4.5253129
Physics Mins:
0,0,0
Physics Maxs:
0,0,0
Bone Count:
60
Mesh Count:
1
Attachment Count:
0
Body Part Count:
1
Asset Type:
Model
Asset Type Extension:
vmdl
Asset Type Is Game Resource:
false
Asset Type Category:
Rendering
Asset Type Target:
Sandbox.Model
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
205823
Apr 26, 2026
Changes on 2026-04-26
205821
Apr 26, 2026
Changes on 2026-04-26
205799
Apr 26, 2026
Changes on 2026-04-26