Dark Descent
Game 3 playingAn intense, melee focused dungeon crawler.
Welcome to the Dungeon!
Dark Descent is an intense, melee focused dungeon crawler set inside the abandoned castle of a Lich!
Sporting a lovingly crafted combat system reminiscent of other melee Slasher titles such as Mordhau and Chivalry, complex interconnected random level generation and a wide range of dynamically generated lootable items to find!
In addition to all that we have 20+ unique weapons, 35 class skills you can level up, 10 unique enemies + 1 boss, 300+ handcrafted animations, 33 achievements and many secrets to find!
May you find your fortune within the depths of Castle Velmorren.
Sporting a lovingly crafted combat system reminiscent of other melee Slasher titles such as Mordhau and Chivalry, complex interconnected random level generation and a wide range of dynamically generated lootable items to find!
In addition to all that we have 20+ unique weapons, 35 class skills you can level up, 10 unique enemies + 1 boss, 300+ handcrafted animations, 33 achievements and many secrets to find!
May you find your fortune within the depths of Castle Velmorren.
3
Users Online Now
44,729
Total Users
89,156
Total Sessions
2.7 years
Total Playtime
Global Statistics
2.0B
games.started
1.0B
dungeon.generation_successful
99.8K
deaths
741.4K
enemy_kills
1.4M
found_rarity
361.8K
actor.looter_pitchfork.attacks_hit
193.7K
actor.skeleton_axeman.attacks_hit
143.2K
actor.skeleton_swordsman.attacks_hit
205.1K
actor.skeleton_swordsman.deaths
132.8K
weapon.item_weapon_bastard_sword.kills
328.0K
actor.skeleton_axeman.attacks_blocked
173.3K
actor.skeleton_axeman.deaths
Player retention 277 players first seen 5–11 Sep 2026
- Day 1
- 6.5%
- 18 of 277 came back
- 78% below average
- Day 7
- 1.4%
- 4 of 277 came back
- 85% below average
- Day 30
- 0.4%
- 1 of 277 came back
- 90% below average
All of s&box
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Days since first play · players who first played this package · pooled from 7 daily cohorts
Show every day
| Day | Players | Retention | All of s&box |
|---|---|---|---|
| 1 | 18 | 6.5% | 30.1% |
| 2 | 8 | 2.9% | 13.9% |
| 3 | 7 | 2.5% | 13.9% |
| 4 | 3 | 1.1% | 12.0% |
| 5 | 6 | 2.2% | 10.7% |
| 6 | 4 | 1.4% | 9.3% |
| 7 | 4 | 1.4% | 9.9% |
| 8 | 1 | 0.4% | 6.7% |
| 9 | 3 | 1.1% | 7.5% |
| 10 | 2 | 0.7% | 9.1% |
| 11 | 1 | 0.4% | 7.7% |
| 12 | 0 | 0.0% | 6.1% |
| 13 | 0 | 0.0% | 6.4% |
| 14 | 0 | 0.0% | 6.9% |
| 15 | 1 | 0.4% | 6.1% |
| 16 | 1 | 0.4% | 6.1% |
| 17 | 1 | 0.4% | 6.7% |
| 18 | 0 | 0.0% | 6.1% |
| 19 | 0 | 0.0% | 4.5% |
| 20 | 1 | 0.4% | 5.1% |
| 21 | 2 | 0.7% | 2.7% |
| 22 | 0 | 0.0% | 5.3% |
| 23 | 1 | 0.4% | 4.5% |
| 24 | 1 | 0.4% | 4.8% |
| 25 | 0 | 0.0% | 2.4% |
| 26 | 1 | 0.4% | 4.5% |
| 27 | 0 | 0.0% | 4.5% |
| 28 | 1 | 0.4% | 4.8% |
| 29 | 1 | 0.4% | 4.5% |
| 30 | 1 | 0.4% | 3.7% |
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
258
1m - 2m
206
2m - 4m
349
4m - 8m
47
8m - 16m
54
16m - 32m
156
32m - 1.1h
152
1.1h - 2.1h
135
2.1h - 4.3h
157
4.3h - 8.5h
244
8.5h - 17.1h
139
17.1h - 34.1h
78
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
refresh
Discovering package leaderboards...
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Package ID:
fdd.dark_descent
Created:
2024-01-31 08:22 UTC
Updated:
2026-10-07 01:17 UTC
Type:
game
Public:
Yes
Version:
411261
files:
10,249
Size:
2,638.0 MB
Engine Version:
29
Asset Version ID:
411261
Version Created:
2026-10-07 01:17 UTC
Hash:
1791478345
Manifest: Open manifest
Error Rate:
89.11%
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Yes
sports_esports Input & Control Support
Keyboard & Mouse
check_circle Supported
Controller / Gamepad
cancel Unsupported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 - 8 Players
Tick Rate:
100 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/main_menu.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Project Template:
Launch Configs:
[{"Name":"Combat Test","GameIdent":"fdd.dark_descent#local","MapName":"dungeon.vmap","MaxPlayers":1,"GameSettings":[],"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""}]
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]}
Recommended Min Players:
1
Recommended Max Players:
3
Coop:
true
Versus:
false
Wizard Beta
Jun 5, 2026
Added
- Wizard Class
- 23 spells
- 3 cantrips
- 1 block ability
- 1 unique spell on an item
- 1 weapon
- Fighter
- vexation -> converted to active ability
- twin strike -> converted to active ability
- counter bash -> converted to active ability
- 5 new active abilities
- idk some bullshit or whatever
- Multiplayer
- I've enabled multiplayer for everyone. It's buggy as fuck, so please report any bugs you find here. I will address them over time.
- I hemmed and hawed about this for ages - largely because s&box punishes a games visibility if it errors a lot and with multiplayer I cannot guarantee that wont happen.
- Ultimately I decided to just bite the bullet - it should *mostly* work. Mostly. Maybe.
- Spellcasting especially will be fucked in multiplayer.
Improved
- hotbar got a massive rework, should be more intuitive/useful
- i'm sure i did some other stuff - couldn't tell you what though, god I'm good at this.
- the map is fixed - praise be
Known Issues
- Mind Whip stun doesn't work correctly
- Icon colours are fucked (thanks facepunch)
- Health bars are fucked (thanks facepunch)
- Hotbar can appear over the top of your Character Sheet
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.
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