Updates going forward
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"string": "Someone mentioned that I should start using the news section for posting updates to my game, which in hindsight would probably have been a good idea to do from the start. For now I\u0027m just going to dump my current changelog in here and start making news posts once I get around to implementing newsworthy stuff. My game description was getting a bit long with me shoving every little minor change in there, heh.",
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"string": "For anyone who\u0027s new: Bricked is a new spin on traditional block breaking games akin to Arkanoid and the likes. What started out as learning project has grown into a modestly popular game with nearly 300 players duking it out on the leaderboards. I\u0027m fairly happy with the state of the game right now but I have a ton of stuff planned to make it even better:",
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"string": "- A handful of new powerups to keep the game engaging\u00A0",
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"string": "- More random events for fun and profit",
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"string": "- Additional gamemodes",
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"string": "- Individual scoring for levels",
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"string": "- Weekly and monthly leaderboards to go along with the global one",
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"string": "- Full steam deck support (?!)\u00A0",
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"string": "- A metric ton of new levels and so much more",
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"string": "Obviously I\u0027m not going to be able to make all of this happen before the end of the Game Jam but I\u0027m planning to support Bricked for a long while afterwards. Hopefully some of you will stick around to see this all happen.",
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"string": "Trying to work on the game as much as possible while having a full-time job has been an interesting challenge and I\u0027d be more than happy to keep it up for you guys. Some of you have really been too kind with the amount of feedback I\u0027ve received over the last few weeks and it has turned the game into a much more fun experience. Here\u0027s an extra shoutout to you guys, you know exactly who you are \u2764\uFE0F",
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"string": "Thanks for playing my game,\u00A0",
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"string": "- Flubber",
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Historical Changelog
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"string": "- Randomized ball colors due to the next feature:",
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"string": "- Fixed penetrator not penetrating aliens",
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"string": "- Slightly lowered penetrator drop odds",
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"string": "- Added a cheater\u0027s list to the main menu for your pointing-and-shaming pleasure",
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"string": "- Added a new drop that will make your ball go supernova.",
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"string": "- Slightly decreased drop combo window",
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"string": "- Set the score counter back to the previous version as my newer implementation was wonky",
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"string": "- Added a new drop that will magically extend your paddle, there\u0027s still some \u0022clipping through walls\u0022 issue that I\u0027ll adress soon",
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"string": "- Changed ball color to be more distinct from other drops",
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"string": "- Increased the window for drop pickup combos so you can streak more\u00A0",
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"string": "- Added 3 new levels",
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"string": "- Ball launch will now be affected by the motion of the paddle",
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"string": "- Score reset day cancelled because there\u0027s no feature for it, blame Facepunch",
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"string": "- Added 7 additional levels",
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"string": "- Randomized level order so you don\u0027t have to stare at the same level every time",
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"string": "- Increased drop chances to keep things wild",
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"string": "- New and improved paddle physics to allow for far greater ball control",
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"string": "- Balls will now always fly straight up on being fired",
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"string": "- Added a help menu",
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"string": "- New video \u0026 screenshots",
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"string": "- Finished most of the refactoring",
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"string": "- Finished all of the refactoring",
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"string": "- Added random event system and the first random event, brace for probing",
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"string": "- Added drop combos, catch multiple drops in quick succession for massive gains",
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"string": "- Rebalanced drops",
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"string": "- Added a new level",
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"string": "- Spruced up the main game a bit",
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"string": "- Massive code refactoring started",
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"string": "- Added a menu\u00A0",
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"string": "- Fixed a bug that caused the game not to spawn a new ball when multiple were lost",
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"string": "- Actually fixed the multiple ball bug now",
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"string": "- Added main menu music (Don\u0027t worry, it\u0027s CC0)",
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"string": "- Made drops look visually coherent",
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"string": "- Added multiball drop and additional life drop",
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"string": "- Reworked the combo system to work on a per-ball basis with ludicrous point scoring potential",
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"string": "- Planet now looks like a planet",
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"string": "- Added drop system and placeholder score drop",
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"string": "- Planet still does not look like a planet",
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"string": "- General messing about to improve lighting issues",
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"string": "- Added basic sounds",
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"string": "- Improved blacklist (Thanks again Bulka, lol)",
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"string": "- Spruced up the menu and game with a weird planet, needs a better texture",
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"string": "- New layout for resolution practicality",
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"string": "- Bunch of new levels",
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"string": "- Improved randomness to decrease last brick frustration",
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