S&Box Editor or Hammer?
Reply on sbox.game-
Hello,
I've been trying out the S&Box Editor over the last few days. Unfortunately, I don't quite understand the purpose of both editors.
When should I use which one?
I noticed that when I import a map using Hammer, I can't change or texture it.
But I can do this when I create the blocks in the S&Box Editor.
How can I edit imported Hammer maps in the S&Box Editor? -
Use Hammer for now. We want to make the scene editor's map stuff better - but at the moment it's not even close.
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but don't use gameobjects in hammer
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I also noticed that the Hammer objects don't work properly with the light in the S&box Editor.
It would be nice if you could edit the Hammer Map in the S&Box Editor without any problems. The individual meshes should be selectable, texturing.
So that you always have the same usage no matter which editor you use.
But from what I've read in the blog entries, there are still a few updates to come.