The Ultimate Resource Guide
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The Ultimate S&Box Link Resource Guide to Rule Them All| Version 1.2 - Updated: 11/8/2025 1:09 PM ESTS&Box News
- S&Box News (Official) — The official dev posts and changelogs straight from Facepunch.
- Eridium — Weekly S&Box updates, community news, and developer roundups.
- Facepunch (Official) — Facepunch’s studio channel; features S&Box news, tech talk, and behind-the-scenes clips.
- WAYWO (“What Are You Working On?”) — Facepunch’s official highlight series showcasing S&Box community creations.
S&Box Dev
- s&box Public Repo — The Public Repo for the s&box Engine.
- FacePunch Examples - https://github.com/Facepunch/sbox-scenestaging
- Small Fish Dev — Short, easy-to-follow S&Box tutorials: player controller setup, prefab creation, and scene workflow basics.
- Carson Kompon — shares gameplay demos, updates, and inside looks at S&Box development.
Source 2 / Hammer (Level Design)
- Eagle One Development — Comprehensive Source 2 mapping and workflow tutorials; perfect for S&Box level designers.
- HLA Workshop Tools (Playlist) — Learn Source 2 materials, props, and lighting through HLA tools tutorials that transfer seamlessly to S&Box.
- Dredile — Deep dives into level design theory, Source 2 features, and thoughtful S&Box commentary.
AnimGraph (S&Box / Source 2
- Fish Bites — Explains AnimGraph fundamentals: nodes, parameters, and logic flow in S&Box.
- Intro to AnimGraph (S&Box) — Learn the basics of animation graphs, states, and transitions for S&Box characters.
- Viewmodel AnimGraph (S&Box) — Covers weapon animation state machines, reload logic, and parameter usage.
Unity: Scene System & Components (Architecture Patterns to Borrow
- Unity (Official) — How to use multiple scenes and additive loading (great architectural reference for S&Box).
- Code Monkey — Clean code architecture tutorials: Scene Manager, async loading, and modular design.
- Jason Weimann — Expert on software patterns, scene hierarchies, and scalable project management.
- Brackeys — Classic Unity teacher: simple breakdowns of components, scripting, and scenes.
- Tarodev — Practical gameplay architecture guides (2D, 3D, grids, controllers).
3D Modeling & Texturing (Blender-First, Game-Asset Oriented)
- Blender Guru (Andrew Price) — Great for beginners learning modeling, shading, and realistic materials.
- CGMatter / Default Cube — Fast, chaotic tutorials on geometry nodes, shaders, and VFX.
- Josh Gambrell (Blender Bros) — Hard-surface workflows for sci-fi assets and props.
Asset Sites (Textures / Models / Materials)
- CGTrader — Paid + free 3D models across every category.
- Sketchfab — Massive library of 3D assets; preview models directly in your browser.
- Polyhaven — 100% free HDRIs, textures, and models (CC0 license).
- PolyPizza — Build something beautiful with 10,400+ free models
- AmbientCG — Free PBR materials, decals, and texture packs for game use.
- Quixel Bridge / Megascans — AAA-grade photogrammetry assets and materials (requires Epic Games account).
- Textures.com — Extensive library of seamless textures, masks, and patterns.
- Kenney.nl — Free stylized assets, UI packs, and icons for indie developers
Discord Servers
- Official — Main Facepunch S&Box server.
- French (Community) — French-speaking community hub.
- Russian (Community) — Russian-speaking S&Box community.
- SubZero Studios (Game Developer Community) — Our S&Box Development server (If you have any questions or have cool ideas for us!)
Resources
- About — Overview of S&Box and Facepunch’s vision for the platform.
- Official Website — Game launcher, developer access, and updates.
- News — Latest official dev blogs and announcements.
- Official FAQ — Answers to common questions for new developers.
- Commits — Live changelog of ongoing development.
- Wiki — Documentation and guides from Facepunch and the community.
- Documentation — Full official dev documentation.
- API — API endpoint reference for asset and UGC data.
- Twitter — Official S&Box updates on X/Twitter.
- Discord — Official Discord invite (same as above).
- UGC — Browse and play user-generated games directly.
- GitHub — Facepunch’s organization with public repos.
- EULA and TOS — Legal and usage terms for Facepunch services.
- Issues — Report and track S&Box bugs.
- Priority Tracker — See ongoing dev priorities.
- All S&Box Games on GitHub — Find public S&Box projects hosted on GitHub.
- UGC Live Feed (JSON) — Live data feed of recent uploads and updates.
- Find by Type (Sorted by Updated)
- Official Feed Example (Facepunch Org)
edited:Feel Free to comment any links! -
Added https://www.freegameassets.com/ to the Assets section. Thank you @Tom
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Hey SubZero, thanks for maintaining this list. I built SBOX Trader, a free peer-to-peer listing board for s&box item trades. Players list what they have and what they want, then complete the exchange through Steam. The site takes no fees and never holds items.
It may fit under a community tools or trading section:
https://sboxtrader.com/
Happy to provide a shorter description if useful.