One More Exhibit: what's new since Today's dig challenge update

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    bn20a 965
    It's been a busy few days on One More Exhibit, my Game Jam III entry about digging up artifacts and outrunning the boulder home. Here's a roundup of everything that's gone in since Today's dig.

    The big one: a museum shop. Your visitors' kudos finally buy things. There are one-round boosts (Slider soles, Fleet foot, Steady hands, Head start, Lucky pockets), plinth enhancements that make your exhibits draw more visitors, display cabinets for the finds you keep, and the closing bell, which is now bought once and yours for good.

    Rare finds. There are nine unique antiquities hidden in the mounds. Look for the rainbow glint.

    Choose your route. From the third dig, you pick between two routes at a survey stand. The riskier one pays 50% more kudos. The Surveyor's Scarab maps both before you choose.

    Every dig has its own conditions. Off-centre pieces, rich ground, quiet tunnels, cracked walls.

    Tunnel finds. Loot shakes loose from the ceiling when the wall gives, so the run home is worth taking a line through.

    A proper opening for new and returning players, a preview of what each tap will take, fairer late-round chases, tools one dig earlier, new sounds, and a fix for resumed museums that had nowhere to put the next piece.

    I'd love to hear what you think, especially about the shop prices and which route people pick. If you're enjoying it, a nomination for the jam means a lot.