Linux Dedicated Server
Reply on sbox.game-
Nobody wants to run servers on Windows. The engine builds for Linux, there are some runtime bugs to resolve still.
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A linux version of everything in general would be nice, s&box doesn't like to cooperate with Proton.
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Linux version native please. Game likes to act up on proton. Would be a smart move with the steam machines coming out. And steam decks
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Yeah we're gonna do that. But the dedicated server is what you get working first.
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proton was a pain but I managed it with wine, Was able to get it to work on docker with it being compatible with pterodactyl for proper hosting (non-root, proper console output).
Few of the things i did find.
- Debian is basically a no go, too meny issues with wine
- Dependencies: Wine (both 32 and 64), win10, vcrun2022, xvfb-run, Winetricks,
- Split docker setup, Build with Debian, run with Alpine.
Still a few things I am trying to sort:
- runtime steamcmd can problematic for updates
- logs to /home/container/logs
- ability to swap to staging.
The Image & egg can be found on github -
Linux server helps pave the way for the game/engine itself to run natively, so this has my full attention. Thank you, developers, for giving us linux users hope.
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Can’t wait to have an official Linux repository for SteamCMD, at least we’ll be able to report all the bugs on dedicated server linux
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Linux better overall, theres a reason its configured for the most stable server infrastructure on the planet.
Hopefully will be looking into improving this further, however FP needs to adjust their InteropGen for native linux -
Is there a plan to have native Linux support for the s&box editor?
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linux when?
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Hopefully when this pull request gets merged.
edit: Just noticed i linked the wrong repo! :P -
