How do you create water?
Reply on sbox.game-
How exactly do you create water in Hammer or the S&Box editor? I haven't found a clear way in the editor or component to add this functionality.
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If it works like source 1 then you just add a water material to the top of a brush but maybe its different now
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Well, it seems you put a tag called "water" on a Game Object and the player controller acts accordingly, I just haven't found a realistic water shader yet.