Learning The Engine
Reply on sbox.game-
Hey everyone, I understand that access is closed, but im hoping some fellow developers can give me some insight. I plan to move over from UE5 when S&Box comes out and develop games using the Source 2 engine. I have never touched it before. Do you have any tips for quickly picking it up?
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look the documentation.
(i promise it's not that hard to understand 😉) -
It wasn't closed for like 2 or 3 years, and it is about to release tomorrow? But that is besides the point, it literally went open source.
For the tip portion, use MCP. You could for example, have an agent read the entire source and create documentation specific to your project pipeline and get any answers you seek immediately. -
Don't try to quickly pick it up, scope small and make things to learn. Fail fast and read the docs :)
Slow and steady wins the race.
Good luck with your projects!!Hey everyone, I understand that access is closed, but im hoping some fellow developers can give me some insight. I plan to move over from UE5 when S&Box comes out and develop games using the Source 2 engine. I have never touched it before. Do you have any tips for quickly picking it up?