Linux Native Client
Reply on sbox.game-
Heya, is editor support also currently in progress or is it just the client?
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above you is the answer
Heya, is editor support also currently in progress or is it just the client?
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I'm really praying for sustained first class support of Linux (both game and editor), but I wonder what "It's our intention for s&box to be cross-platform" may extend to.
Totally understand one step at a time, and probably no one wants to commit to anything yet, though it would be really nice in the long term to see support for even more platforms. I wonder if macOS (modern Apple Sillicon Macs) would ever be on the cards? I know that may be technically far fetched though, and probably not much point with the game's current state of performance. -
For anyone looking for an update, check the forums, theres a Linux Client - Beta out!
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Linuuuuux!
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Native linux editor seems "ok" right now on our forks. Hopefully FP can gleam information and do a proper implementation but its working!
Screencast_20260831_191155.webm 8.34 MB -
is this referring to the editor or the game client
NEVERMIND I GOTTA READ BEFORE POSTING -
i can finally rest