Hi, just confirming that Steam ownership is required to run the editor when building from source?
I've compiled everything locally from the sbox-public repo, but when I try to launch the editor I get a "Steam Not Found" popup and the following in the logs:
2026/04/26 14:53:54.1466 [engine/Engine] SteamAPI_Init not yet successful.
I assume this is expected since the developer preview is now closed, but given that the public release is literally two days away (April 28), is there any way to get the editor running in the meantime? Or is the answer just "wait until Tuesday"?
Thanks!
edited: