Sound Simulation
Reply on sbox.game-
s&box's environmental audio simulation is pretty bare-bones. We only have very basic sound occlusion and static DSP volumes.
We want to add simulation for at least some of the physical sound properties:
reflection, transmition, absorbtion, diffraction... -
La voix des joueurs vas être pris en compte dans le nouveau système de simulation ?
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We need it !
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we need some audio API
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Yes please. Once the sound system in Sbox is upgraded, the gameplay is going to be sooooo much better. Sound is a big part of what makes games good