s&dance Social Rhythm/Dance Game

Started by inhuman 5 posts 191 views

Reply on sbox.game
  1. #1
    inhuman 2,255
    Hey guys! I just released my new social rhythm/dance game s&dance! 

    It currently has just one song and one difficulty. I wanted to share it early because I really want to build this game with all the feedbacks I can get so your feedback is super important to me! 

    It might be a bit tough at first if you're new to rhythm games, but it's easy to pick up once you get into it. You just gotta try it, give your best! 

    I hope you have as much fun as I'm having making and playing it! Lots more coming: more songs, more stages, new game modes. I've got a lot in mind, but I wanted your feedback first so it's not just me building it. 

    Let me know what you think! 

  2. #2
    inhuman Started this 2,255
    It seems 90% of players quit during the tutorial song. I wish they would tell me what's wrong...
  3. #3
    chomnr 2,840
    During the tutorial, I really struggled to figure out how the space key mechanic with the circle worked. The directions were a bit unclear, and it took me about 10 minutes to figure out how to get past it.

    I think you need to make that part of the tutorial clearer.  It wasn't clear at all.

     
  4. #4
    inhuman Started this 2,255

    chomnr posted:

    During the tutorial, I really struggled to figure out how the space key mechanic with the circle worked. The directions were a bit unclear, and it took me about 10 minutes to figure out how to get past it.

    I think you need to make that part of the tutorial clearer.  It wasn't clear at all.


     

    Thanks dude, I added some more indicators and mechanics to tutorial, hoping that'd be a lot more helpful.
    Would you mind checking it out again?

    You can access it in game by using "o" and then selecting "tutorial".
  5. #5
    chomnr 2,840

    inhuman posted:

    Thanks dude, I added some more indicators and mechanics to tutorial, hoping that'd be a lot more helpful.
    Would you mind checking it out again?

    You can access it in game by using "o" and then selecting "tutorial".

    It’s better, but my suggestion is to add a HOLD indicator between the first and bottom circle in the tutorial. The “HOLD” text would function as a loader. When the player holds the spacebar, it fills up. This would make the mechanic much clearer during the tutorial.