Hi, I found a bug in the s&box editor.
When I create a Player Controller, the player model does not load correctly. Instead of the character model, the editor shows the default ERROR model in the scene.
In the Inspector, the Body object has a Model Renderer (Skinned) component, but the model field shows:
I also found that the proper Citizen/player models seem to exist here:
sbox\addons\citizen\assets\models\citizen
So the models are not completely missing from the project/addon. But for some reason, when the game creates the player through the Player Controller, it assigns or spawns a broken model instead, which becomes models/dev/error.vmdl_c.
I’m not sure why the Player Controller does not automatically use the correct Citizen model from that folder.