image.png5.74 MBThe Linux client and editor are now available on sbox-public. We'll let you smart guys play with it on the open source repo first, and then when it's proven stable we'll push it to Steam.
Clean your repo and bootstrap it with
#!/usr/bin/env bash
dotnet run --project ./engine/Tools/SboxBuild/SboxBuild.csproj -- build --config Developer
I've been developing it on Fedora Linux 43 w/ KDE and Wayland. So I'm sure there's going to be issues on other distros.
Known issues:
need libxml2 dependency to launch editor
editor viewport does not get input (needs SDL<-> Qt bridge)
having duplicate base/code folders fucks it up
libharfbuzz2 sometimes uses the system libraries when it shouldn't
In the open source gpu driver for nvidia (NVK) we have been using the s&box benchmark to debug a performance issue we noticed with the foliage benchmark. It is one of the later tests and waiting trough all the others is a bit inefficient when we test changes in the driver. Does this client include the benchmark mode so that I could modify it to only do the foliage benchmark?