Some ugly visual elements

Started by crumpy! 3 posts 129 views

Reply on sbox.game
  1. #1
    crumpy! 595
    Ok I know this really isn't important especially considering this is all in active development, but I just wanna ask other people here. You guys are seeing the super overbearing sharpening filter and dithering that coat everything in S&box right? That's not just on my end? Big example of the latter is the trees on Construct. Makes a lot of things pretty unpleasant to look at. Idk I guess I just wanna find some solace on this lol.
  2. #2
    Asphaltian 1,473
    Set MSAA to 8x for the foliage shader to be more bearable to look at.
  3. #3
    ducc 155
    Foliage isn't treated as translucent, so it just dithers to fade out instead of doing alpha blending. This looks extremely ugly if you have one tree taking up lots of the screen and it's at a distance where it fades between LODs.