Can the map compiler use the GPU
Reply on sbox.game-
As far as I know, VRAD3 is supposed to use the GPU to compile map lighting, but it compiles it on the CPU, as I can tell from the load. Is this just me, or is GPU support not yet supported?
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GPU compiling for VRAD is not supported in S&box.
(Because that VRAD that S&box is a bit older and I think uses Half life Alyx compiler.) -
Will it be updated at some point?
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no info.