claude-sbox
ToolDeep Claude Code integration. 593 MCP tools for the s&box editor. If a human can click it, the agent can drive it.
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Claude Code integration for the s&box editor.
https://sbox.game/f/gendev/2638/1/
https://sbox.game/learn/ghage/claude-sbox-integration
!!!UPDATING!!!
See https://github.com/coffeegrind123/claude-sbox-setup/tree/main#routine-update-procedure
https://sbox.game/learn/ghage/claude-sbox-integration
!!!UPDATING!!!
See https://github.com/coffeegrind123/claude-sbox-setup/tree/main#routine-update-procedure
Anything user-facing in the editor → reachable from the agent. ~593 MCP tools across scene,
inspector, Hammer, ModelDoc, AnimGraph, assets, schema, Roslyn, hotload, physics, audio,
particles, NavMesh - agent can spawn prefabs, drive Hammer cameras, swap entity classes, query the
live API schema, run C# snippets, batch-transform selections, etc.
A docked PTY terminal (View → ClaudeSbox) lets you bring your own harness - Codex, Claude Code,
anything you can run in a shell - straight inside sbox-dev. Three concurrent MCP transports on
127.0.0.1:6790 - HTTP, SSE, stdio bridge - any MCP client connects.
Install
From your sbox-public checkout
open a terminal and run:
(git clone --recursive https://github.com/Facepunch/sbox-public),open a terminal and run:
cd game\addonsgit clone https://github.com/coffeegrind123/claude-sbox-setup.gitcd claude-sbox-setup.\Setup.bat.\Bootstrap-And-Capture.batLaunch
game\sbox-dev.exe with any project, open the developer console, and run once, ever:package_install ghage.claude-sbox toolsThat's it. The engine patches from the setup repo handle everything from here on - the addon
auto-mounts for every project on every editor restart, with no redownload (files are mirrored to a
global cache at <sbox-public>/game/.sbox-global/cloud/.bin/). The MCP host comes up automatically
Connect Claude Code
claude mcp add --transport http -s user sbox http://127.0.0.1:6790/mcp(or
http://host.docker.internal:6790/mcp if you run Claude Code inside a devcontainer for example)For stdio-only MCP clients (Claude Desktop, Cline, etc.), use the bundled bridge at
game/addons/claude-sbox-setup/bridge/dist/bridge.js - see the setup repo's README for clientconfigs.
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Package ID:
ghage.claude-sbox
Created:
2026-05-19 11:02 UTC
Updated:
2026-07-28 17:04 UTC
Type:
tool
Public:
Yes
Version:
336630
files:
9
Size:
0.9 MB
Engine Version:
28
Asset Version ID:
336630
Version Created:
2026-07-28 17:04 UTC
Hash:
1785258259
Manifest: Open manifest
more_horiz Additional Properties
Compiler:
{"RootNamespace":"Editor.ClaudeSbox","AssemblyReferences":["Sandbox.Tools"],"NoWarn":"1701;1702;1591;","TreatWarningsAsErrors":false}
336630
Jul 28, 2026
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Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.