s&box fan map 4
A simple scene to get used to the mesh editor within the scene system. The final s&box fan map.
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224 MB
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274 files
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Engine v25
About This Package
A simple scene to get used to the mesh editor within the scene system. The final s&box fan map.
This series was started as a joke between my friends and I. At one point or another before I ended up getting s&box access I was told that if I made something and facepunch liked it enough, they would give me a key. To my child like brain, that meant "Oh, let me make a graybox room that rained a bunch of s&box keys and upload it to the Half-Life: Alyx workshop!". Eventually I did get into the dev preview (for a completely different project I was part of). After a while I started making more, just kinda because I felt like it. Now that we're closing on release, it feels right to cap this series off. It isn't meant to be anything serious at all, and it is kinda shit, but I thought I'd do it regardless.
29
Total Users
48
Total Sessions
3.7 hours
Total Playtime
Package ID:
gmodn.sboxfm4
Created:
2026-04-14 01:33 UTC
Updated:
2026-04-26 09:26 UTC
Type:
map
Public:
Yes
Version:
205979
files:
274
Size:
224.5 MB
Engine Version:
25
Asset Version ID:
205979
Version Created:
2026-04-26 09:26 UTC
Hash:
-2639516700675233904
Manifest: Open manifest
Single Asset Source:
scenes/sboxfm4.scene
Parent Package:
facepunch.sandbox
Resources:
Primary Asset:
scenes/sboxfm4.scene
Asset Type:
Scene
Asset Type Extension:
scene
Asset Type Is Game Resource:
true
Asset Type Category:
World
Asset Type Target:
Sandbox.SceneFile
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
205979
Apr 26, 2026
Changes on 2026-04-26
199187
Apr 15, 2026
Changes on 2026-04-15
198885
Apr 14, 2026
terry expansion search that shit on xvideos
198288
Apr 14, 2026
very early work in pongess