Flappy Citizen

Game

Jump to the end while avoiding a fiery death

gubers updated 11d ago 403 MB engine 29

Super new original game concept!

Just kidding, but I did add another dimension to the classic formula, as well as some different movement mechanics!

Get to the end intact (with the key) to secure your legacy.. Forever!
show_chart Player History
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122
Total Users
200
Total Sessions
22.3 hours
Total Playtime

Global Statistics

1
key_win
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
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2m - 4m
10
1
11
4m - 8m
1
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3
16m - 32m
4
2
6
32m - 1.1h
3
3
1.1h - 2.1h
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1
2.1h - 4.3h
5
2
7
4.3h - 8.5h
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6
8.5h - 17.1h
4
1
5
17.1h - 34.1h
2
2
34.1h - 68.3h
2
2
0 recorded entries
Rank Player Score Recorded
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Package ID: gubers.flappycitizen
Created: 2026-06-07 01:54 UTC
Updated: 2026-10-09 18:07 UTC
Type: game
Public: Yes
Version: 422159
files: 470
Size: 402.7 MB
Engine Version: 29
Asset Version ID: 422159
Version Created: 2026-10-09 18:07 UTC
Hash: 1792250725
Manifest: Open manifest
Multiplayer: Unknown
Versus: Unknown
Co-op: Unknown

settings Engine & Multiplayer Configuration

Player Count: 1 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/main.scene
Map Select: Unrestricted

more_horiz Additional Properties

Recommended Min Players: 1
Recommended Max Players: 1
Coop: false
Versus: false
new_releases Latest Update Oct 9, 2026
Changes on 2026-10-09
Fixed game not launching properly (broke again from s&box updates) Jul 17, 2026
Fixed
  • Water tool no longer working, had to drain the water :(
Made it look more atmospheric Jun 13, 2026
Improved
  • Better water reflections, thicker more realistic fog, more tile variations
Shorten respawn time and fix input queuing further Jun 12, 2026
Improved
  • Shortened respawn time a little
Fixed
  • Input queueing was still not quite right, should be good now
Minor updates per player feedback Jun 11, 2026
Improved
  • Better feedback around sign reading (which can only be read when wearing a hat). Also updated some of the early sign text
Fixed game, it got jacked up from latest s&box update Jun 11, 2026
Fixed
  • Specifically, the water tool I'm using broke with the latest s&box update, so I had to update that and rebuild. Seems to be back to normal now
Level adjustment Jun 10, 2026
Improved
  • Improved overall level progression, added a little more randomness factor as well throughout
Auto jump off platform Jun 9, 2026
Improved
  • Auto jumps now off platform (good call Tflex)
Fixing queued input issue and also small aesthetic update Jun 9, 2026
Added
  • Added to the aesthetic a bit more with water and other such things
Fixed
  • Fixed input issue where queued inputs would improperly move you too far (sry!)
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.