Silly Taxi
GameFast-paced driving game where cash is king.
Welcome to SILLY TAXI!
Pick up and drop off passengers, make money, and avoid crashing your car, falling asleep at the wheel, or alerting the cops!!
FEATURES
FEATURES
- Pick up and drop off passengers, each with different moods and destinations
- Make money based on tips, delivery times, and quality of driving
- Stay awake with caffeine and keep your vehicle intact by going to the mechanic
- Upgrade your vehicle after turning in for the night
- Avoid hitting cars and pedestrians, watch out for the police!
- Sell candy to dubious citizens on the side...
Controls
- Make money based on tips, delivery times, and quality of driving
- Stay awake with caffeine and keep your vehicle intact by going to the mechanic
- Upgrade your vehicle after turning in for the night
- Avoid hitting cars and pedestrians, watch out for the police!
- Sell candy to dubious citizens on the side...
Controls
Movement - WASD
Look Ahead - Space
Interact - E
PAUSE - ESC
Look Ahead - Space
Interact - E
PAUSE - ESC
SPECIAL CREDITS
Thank you to James, John, Madison, and many more for play testing and talking about game features with me.
Isiah / @IsiahGames - Music
KayKitBits - Art Assets
Isiah / @IsiahGames - Music
KayKitBits - Art Assets
158
Total Users
185
Total Sessions
1.2 days
Total Playtime
Global Statistics
1.2K
dropoffs
9.2K
total_money
1.1K
drug_dropoffs
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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8.5h - 17.1h
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17.1h - 34.1h
5
0 recorded entries
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Package ID:
gunkmonkey.silly_taxi
Created:
2026-01-31 21:43 UTC
Updated:
2026-07-13 20:37 UTC
Type:
game
Public:
Yes
Version:
309777
files:
711
Size:
200.1 MB
Engine Version:
26
Asset Version ID:
309777
Version Created:
2026-07-13 20:37 UTC
Hash:
1791475128
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/title_scene.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Release","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
July Update
Jul 7, 2026
Added
- + Notification in the center of the screen when a call comes in
- + New drinks from the cafe with varying prices
Improved
- / Lowered the pixelation when hit by cars
- / Text fitting in NPC stores
Fixed
- - NPCs only spawn in bounds now!
- - Limited selling to candy buyers
- - Upgrades are now finite for all types
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.
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