(H3)Foundry

Map

A remake and port of the map foundry from halo as a tech demo/test

Forz-NC updated 8mo ago 179 MB engine 24
thumb_up 6 open_in_new View on sbox.game
"After the orbital elevator fell, supply warehouses sending munitions to space were abandoned."

A remake/port of the map foundry with lots of effort put in to make it look amazing.

https://www.youtube.com/@forsomethings1

The doors can be opened to access the outside of the map. (Unfinished outside)



This map currently has poor performance as this map relies heavily on in scene lighting. In scene lights currently have a high performance cost especially since direct light baking is not yet available. Lights with shadows are required to prevent light bleeding through walls and they have significant performance impact and many of them are used throughout the map. Even lights without shadows cause noticeable performance degradation when more than roughly 40 to 50 lights are present in a small area with complex geometry and shaders.


(h3)Foundry was created under Microsoft's "Game Content Usage Rules" using assets from Halo 3(H3EK), and is not endorsed by or affiliated with Microsoft.
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Package ID: halobox.foundry
Created: 2026-02-01 21:48 UTC
Updated: 2026-02-07 05:14 UTC
Type: map
Public: Yes
Version: 150809
files: 488
Size: 179.0 MB
Engine Version: 24
Asset Version ID: 150809
Version Created: 2026-02-07 05:14 UTC
Hash: 2756781094250752984
Manifest: Open manifest

more_horiz Additional Properties

Single Asset Source: scenes/(h3)foundry.scene
Primary Asset: scenes/(h3)foundry.scene
Asset Type: Scene
Asset Type Extension: scene
Asset Type Is Game Resource: true
Asset Type Category: World
Asset Type Target: Sandbox.SceneFile
Asset Type Is Simple: false
Asset Type Has Dependencies: true
new_releases Latest Update Feb 7, 2026
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