VECTORKILL

Game
new_releases New — just published

Wave-survival boomer shooter in 1880 New York. Solo or 4-player co-op, four gun classes, tarot card builds and a grappling hook.

Harb updated 3h ago 1.4 GB engine 30
New York, 1880. They put a sack over your head, told you that you had been chosen, and never told you why. Now the Institute sends you through its doors into the worst corners of the city, and every time you fall, it brings you back.

VECTORKILL is a fast wave-survival boomer shooter. Hold the ground against corrupt Tammany police and a cult that grows bolder by the night, alone or with up to three friends.

HOW A RUN WORKS

  • The waves don't stop. After every wave you draw a tarot card: weapon upgrades, single-use actives, defensive cards. Thirty cards, a handful of slots, a different build every run.
  • The dead leave their souls behind. Every fifth wave Ezra opens his shop, and souls are the only coin he takes.
  • Every class carries a grappling hook. Drag a gunman out of cover, or haul yourself out of trouble.
  • In co-op a downed friend can be picked back up. Leave them and you're one gun short.

FOUR CLASSES

  1. Sharpshooter: a scoped Vetterli and a Colt. Wall jumps, double jumps, and a hook that lets you hang from the rafters and keep firing.
  2. Juggernaut: a sawed-off, a rotary gun and a shoulder charge that knocks police off their feet.
  3. Bounty Hunter: Winchester and Colt. Kill a hooked target and the bounty pays out in Winchester rounds.
  4. Gunslinger: twin Colts. Fan the hammer, and every headshot kill puts a round back in the cylinder.

FIVE MAPS

  1. Harmonie Garden: a dance hall on the Bowery, shut since the raid.
  2. Paradise Park: five streets around a quarantined park, and they come from every corner.
  3. Mulberry Street: a stoop-to-stoop street fight under tenement windows.
  4. Bandit's Roost Yard: one way in, brick on every side.
  5. Church of the Transfiguration: hold the nave, the gallery and the bell tower stairs.

THE INSTITUTE

Between runs you wake up in the Institute's basement. Pick your class, dress your hunter, spend banked souls tuning your guns at the workbench, then take the next job off the board and step through the Hall of Doors.
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12
Total Users
24
Total Sessions
2.2 hours
Total Playtime

Global Statistics

275
best_streak
134
best_wave
393
kills
64
runs
97
wave_harmonie
95
wave_harmonie_solo
70
waves_cleared
74
headshot_kills
2.1K
souls
63
wave_class_bounty_hunter
45
wave_class_gunslinger
9
wave_class_sharpshooter
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
1
1
16m - 32m
2
2
1.1h - 2.1h
1
1
2.1h - 4.3h
1
1
4.3h - 8.5h
2
2
0 recorded entries
Rank Player Score Recorded
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Package ID: harb.vectorkill
Created: 2026-10-17 02:42 UTC
Updated: 2026-10-17 19:27 UTC
Type: game
Public: Yes
Version: 425900
files: 16,227
Size: 1,482.3 MB
Engine Version: 30
Asset Version ID: 425900
Version Created: 2026-10-17 19:27 UTC
Hash: 1792265661
Manifest: Open manifest

settings Engine & Multiplayer Configuration

Player Count: 1 - 4 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: QuickPlay
Startup Scene: scenes/menu.scene
Map Select: Unrestricted

more_horiz Additional Properties

Map Settings: {"UseCreateGameModal":false,"NeedsMap":false,"ShowChangeMap":false,"DefaultMap":null,"MapTarget":null}
Recommended Min Players: 0
Recommended Max Players: 0
Coop: true
Versus: false
new_releases Latest Update Oct 17, 2026
Smaller download
Adjusting Downlaod Size Oct 17, 2026
Improved
  • Game size cut in half, from 2.8 GB to under 1.5 GB. Textures were trimmed to the detail you actually see in-game, so you shouldn't notice a difference.
  • Faster first launch: less to download before you can start playing.
  • Five Points runs a bit smoother in its busiest spots.
info Live API Passthrough & Removal Notice

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