Skin Lord Tycoon

Game
new_releases New — just published

Farm cases, unbox skins, rent expensive skins, sell trash, and upgrade houses for passive income.

hzgame updated 1mo ago 189 MB engine 28
Skin Lord Tycoon
How to play


Sit at a Gaming PC and hit Play Game. You earn a little cash per click, and after enough clicks, you get a case. Starter-house PCs take more clicks; later houses drop cases faster. Open a case ($2.50) for a random skin — Commons are common, Epics and Legendaries are rare.


Take good skins to the Skin Market. Rent Epic and Legendary skins for daily income (including while you’re offline). Instant-sell cheap skins so they don’t clog your inventory. Eat fridge food for EXP and faster case drops. Buy vending drinks for a short luck burst that improves unbox odds. Level up for a small permanent luck bonus. When you have cash, buy the next house for more passive income and a better PC. Then buy stronger drinks and snacks so you can farm and unbox even faster.


Skin prices and the CS2 market


In-game skin and case values follow the live CS2 broad market index.

An index of 1000 is treated as 1.0×. If the CS2 market sits at 1100, prices here are about 10% higher; if it drops to 900, they’re about 10% lower. Each skin still has its own base value and rarity multiplier on top of that, so Legendaries stay worth more than Commons, but the whole economy moves with the real CS2 market. Instant sells pay less than listed sales; rent is a daily cut of a skin’s value. Watch the HUD ticker — when the real market pumps, your inventory and rentals are worth more.
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3
Total Users
5
Total Sessions
2.0 hours
Total Playtime

Global Statistics

892.4K
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0 recorded entries
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Package ID: hzgame.skintycoon
Created: 2026-10-06 07:29 UTC
Updated: 2026-08-20 04:56 UTC
Type: game
Public: Yes
Version: 343326
files: 682
Size: 188.8 MB
Engine Version: 28
Asset Version ID: 343326
Version Created: 2026-08-20 04:56 UTC
Hash: 1791475821
Manifest: Open manifest
Multiplayer: Unknown
Versus: Unknown
Co-op: Unknown

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/basic_example.scene
Map Select: Unrestricted
new_releases Latest Update Aug 20, 2026
Changes on 2026-08-20
343326 Aug 20, 2026
Changes on 2026-08-20
342810 Aug 18, 2026
Changes on 2026-08-18
342539 Aug 17, 2026
Changes on 2026-08-17
341687 Aug 14, 2026
Changes on 2026-08-14
341447 Aug 13, 2026
Changes on 2026-08-13
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.