Rollermine
AddonA simple rollermine from Half-Life 2
thumb_up
5
open_in_new
View on sbox.game
HL2 Rollermie
I'm trying to get familiar with S&Box, so I decided to port the rollermine. It turned out to be much more complex than I thought.
The model is completely original, made in Blender and textured in Substance Painter. It can be found here: https://asset.party/igrium/rollermine-model
No usage statistics available
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
refresh
Discovering package leaderboards...
|
|||
Package ID:
igrium.rollermine
Created:
2023-06-22 21:04 UTC
Updated:
2023-07-12 00:17 UTC
Type:
addon
Public:
Yes
Version:
24625
files:
24
Size:
7.9 MB
Engine Version:
10
Asset Version ID:
24625
Version Created:
2023-07-12 00:17 UTC
Hash:
1791466272
Manifest: Open manifest
more_horiz Additional Properties
Primary Asset:
Rollermine.Rollermine
Physics Mins:
-1,-1,-1
Physics Maxs:
1,1,1
Render Mins:
-1,-1,-1
Render Maxs:
-1,-1,-1
Parent Package:
facepunch.sandbox
Summary:
A re-implementation of the rollermine from Half-Life 2
Description:
The math behind the movement was way too complicated.
The model was created from scratch in Blender and textured in Substance painter.
Public:
true
Replace Tags:
halflife halflife2 rollermine
24625
Jul 12, 2023
0.3.2
24624
Jul 12, 2023
v0.3.1
20496
Jul 1, 2023
v0.3.0
19779
Jun 26, 2023
v0.2.1
19478
Jun 23, 2023
v0.2.0
19414
Jun 22, 2023
v0.1.1
19412
Jun 22, 2023
v0.1.0
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.