Cubit Tower Defense
Game 1 playingA multiplayer tower defense game where you and your friends strategize to defend against waves of cubes by placing towers
About:
Minimalist, but chaotic multiplayer tower defense game. Strategically place towers to stop waves of enemies alongside your teammates (up to 4 players). Still a work in progress - we welcome your feedback as we continue to refine and expand the gameplay!
How to Play:
Move: Use WASD to navigate your character.
Camera Control: Hold Right-Click and move your mouse to look around.
Zoom: Use the Scroll Wheel to zoom in and out.
Tower Interaction: Click on a tower to open the upgrade menu.
- Press E to upgrade.
- Press X to sell.
Multiplayer Note: Multiplayer is currently not working and is disabled while we resolve issues with it. For now, the game is playable solo. (When multiplayer returns: if you're hosting a lobby, don't hit Ready until all your friends have joined — doing so locks the lobby and prevents new players from entering.)
Planned Features:
We're hard at work expanding the game! Here's a look at some of the exciting additions currently planned:
- XP System & Tower Unlocks: Gain experience as you play and unlock a wider arsenal of towers.
- Tower Shop & Loadouts: Prepare for battle by customizing your tower selection using an in-game shop and loadout system.
- Tower Synergies: Discover powerful interactions between different towers. For example, coat enemies in slowing oil, then hit them with a blazer tower for bonus damage!
- Procedural Enemy Legs & Animation: Adding unique visual flair and variety to the enemy waves.
- Infinite Wave Mode: Test your strategies and endurance against increasingly difficult, never-ending waves of enemies.
- Leaderboards: Compete with other players and climb the ranks to see who can survive the longest.
- Spectator Mode: Jump in and watch live matches unfold.
- Improved User Interface (UI): Refining the interface for better clarity and ease of use.
- Visual Polish: Moving beyond the initial "greybox" phase to implement final art assets and improve the game's overall look.
- Community-Driven Balancing: Continuously improving game balance by actively utilizing player feedback to ensure fair and engaging gameplay.
Credits:
(Left - Programming)
(Brandon - Art & Game Design)
(Brandon - Art & Game Design)
1
Users Online Now
6,094
Total Users
11,053
Total Sessions
4.0 months
Total Playtime
Global Statistics
58.6M
cubes-killed
66.8K
waves-won
246
games-won
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
7
1m - 2m
13
2m - 4m
18
4m - 8m
1
8m - 16m
5
16m - 32m
5
32m - 1.1h
10
1.1h - 2.1h
2
2.1h - 4.3h
3
4.3h - 8.5h
11
8.5h - 17.1h
4
17.1h - 34.1h
1
68.3h - 136.5h
1
0 recorded entries
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Package ID:
integer.towerdefense
Created:
2024-08-14 06:31 UTC
Updated:
2026-03-16 17:17 UTC
Type:
game
Public:
Yes
Version:
162385
files:
752
Size:
760.2 MB
Engine Version:
24
Asset Version ID:
162385
Version Created:
2026-03-16 17:17 UTC
Hash:
1791471677
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Yes
sports_esports Input & Control Support
Keyboard & Mouse
cancel Unsupported
Controller / Gamepad
cancel Unsupported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/main_menu.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Release","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
162385
Mar 16, 2026
Changes on 2026-03-16
162289
Mar 16, 2026
Changes on 2026-03-16
162288
Mar 16, 2026
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162283
Mar 16, 2026
Changes on 2026-03-16
162278
Mar 16, 2026
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162264
Mar 16, 2026
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159847
Mar 7, 2026
Changes on 2026-03-07
149112
Feb 1, 2026
Changes on 2026-02-01
105897
Jun 7, 2025
Changes on 2025-06-07
97082
Apr 20, 2025
Changes on 2025-04-20
Live API Passthrough & Removal Notice
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