S&Box LLM Proof of Concept
GameProof of concept for running a real LLM entirely inside s&box using a custom C# GPT-Neo inference engine. No APIS, fully local
!!!!NOTE!!!!!!:
This is not meant to be even a tiny bit close to an actual useable ChatGPT or Claude clone, the model (TinyStories-Instruct-1M) is quite literally 1/2000 the size of any flagship model. The findings in this project can be used to build larger language model projects.
S&Box LLM POC is a proof of concept demonstrating that a transformer language model can run entirely inside the s&box game runtime without external AI software, servers, APIs, Python, Ollama, or separate executables.
This is not meant to be even a tiny bit close to an actual useable ChatGPT or Claude clone, the model (TinyStories-Instruct-1M) is quite literally 1/2000 the size of any flagship model. The findings in this project can be used to build larger language model projects.
S&Box LLM POC is a proof of concept demonstrating that a transformer language model can run entirely inside the s&box game runtime without external AI software, servers, APIs, Python, Ollama, or separate executables.
The project includes a custom C# inference engine capable of loading packaged model weights, GPT-2 tokenization, GPT-Neo transformer inference, global and local attention, and autoregressive text generation directly within s&box.
The current implementation runs TinyStories-Instruct-1M locally on the CPU and has been numerically validated against the original PyTorch/Hugging Face model. Generated token sequences match the reference implementation while inference runs on an s&box worker thread to keep the game responsive.
The end goal of the POC is a simple in-game chat interface powered entirely by an LLM running inside s&box itself.
From this, I hope other developers can see what is possible and potentially use small LLM to power NPCs, game functions or even whole games.
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Total Users
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Total Sessions
1.7 hours
Total Playtime
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Package ID:
jeffskitchen.llm_poc
Created:
2026-08-17 05:09 UTC
Updated:
2026-08-17 04:58 UTC
Type:
game
Public:
Yes
Version:
342521
files:
41
Size:
32.1 MB
Engine Version:
28
Asset Version ID:
342521
Version Created:
2026-08-17 04:58 UTC
Hash:
1788116883
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/minimal.scene
Map Select:
Unrestricted
342521
Aug 17, 2026
Updated model to publish correctly
342519
Aug 17, 2026
Changes on 2026-08-17
Live API Passthrough & Removal Notice
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