Repeat Track
GameAn arcade shmup on a music sequencer! Build your track to control the flow of combat
Synthesise a build strong enough to beat 6 levels of musical enemy waves!
This prototype was made in 8 days for trundler's s&box Game Jam #1
Controls
WASD - Movement
Left Click - Drag samples
Right Click - Drag connections between samples
Left Click - Drag samples
Right Click - Drag connections between samples
Features
- 5 unique enemy types
- 20+ samples to buy and experiment with
- Build crafting through musical sequencing
- Alter player and enemy behaviours
- Merge colours to change the way samples behave
- Plug samples into each other to mirror variables and create powerful builds
- Retro art style
- Honking
Theme
Replicated enemies spawn in the game when their sample is hit
Copy samples from the shop onto your sequencer to get stronger
Repeat your track enough times to beat the 6 levels
Reproduce the move sets of your enemies by beating their level
Mirror variables by connecting samples with synth cables
Copy samples from the shop onto your sequencer to get stronger
Repeat your track enough times to beat the 6 levels
Reproduce the move sets of your enemies by beating their level
Mirror variables by connecting samples with synth cables
Credits
Made by Matthew Cormack (@johnjoemcbob) of Very Evil Demons
Full Playthrough
180
Total Users
274
Total Sessions
2.7 days
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
3
1m - 2m
5
2m - 4m
4
8m - 16m
4
16m - 32m
3
1.1h - 2.1h
1
2.1h - 4.3h
1
4.3h - 8.5h
1
0 recorded entries
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Package ID:
johnjoemcbob.repeattrack
Created:
2025-06-15 17:15 UTC
Updated:
2025-07-05 15:57 UTC
Type:
game
Public:
Yes
Version:
110276
files:
130
Size:
13.3 MB
Engine Version:
19
Asset Version ID:
110276
Version Created:
2025-07-05 15:57 UTC
Hash:
1791302258
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/main.scene
Map Select:
Unrestricted
110276
Jul 5, 2025
After jam balancing + tutorials
109462
Jun 28, 2025
Score pickup limit ui
109442
Jun 28, 2025
Extra tutorials
109336
Jun 28, 2025
Candidate 2
109307
Jun 28, 2025
Quick fixes
109290
Jun 28, 2025
Bug fix
109285
Jun 28, 2025
First release candidate
109272
Jun 28, 2025
Rewind/fastforward
109216
Jun 28, 2025
Tutorials
109192
Jun 28, 2025
UI fix
Live API Passthrough & Removal Notice
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