SBH Sandbox

Game

Sandbox with an advanced nextbot framework: spawn, possess, dress, fuse and command hordes of custom NPCs.

ksbravo updated 1mo ago 1.6 GB engine 28
thumb_up 11 open_in_new View on sbox.game
SBH Sandbox is Facepunch's Sandbox extended with SBHBase, a full nextbot framework for s&box — think DRGBase, rebuilt for Source 2.

WHAT YOU CAN DO
• Spawn NPCs with real AI: navmesh chasing, faction system, damage aggro, herd separation, and melee with frame-accurate timing.
• Every creature moves like it should: random attack variety, real run animations, ballistic jumps with landing animations, and surface footsteps — giants shake your screen with every step.
• Get executed in style: cinematic jumpscare kills with the camera riding the killer's own animation, GMod nextbot style.
• Possess any nextbot with the mouse wheel and play as it — orbital camera, WASD, Shift to run, jumping and lock-on attacks. Your body stays parked and untouchable until you return.
• Command squads: sweep the screen with G to assign bots to squads 1-4, each with its own coloured marker.
• Fuse creatures: drop ingredients together with the physgun and turn them into something new. Build your own recipes in-game with drag & drop.
• Freeze a single bot in your crosshair, shut down all AI with one key, or flip the Omniscient switch and let every NPC hunt you through walls.

ANIM EVENTS — A LIVE ANIMATION EDITOR, IN-GAME
Open the C menu, pick any live NPC, and direct it like a film editor:
• Paint events on a timeline while the bot acts them out: melee hits, impact sounds, footsteps, custom sounds, and particle effects attached to any bone.
• Multiple layers, drag & drop, scrubbing, slow-motion preview from 0.1× to 4×.
• Tune each character live: head tracking on/off, jump force, run speed, stride, and per-animation speed — type a number and it sticks forever.

TOOLBOX (SBHB ToolGun)
• Group Spawner — spawn entire formations: grids, circles, noise, facing, freeze and squad assignment in one click.
• SBH Bonemerge — dress any NPC with props through shared skeletons.
• SBH Bodygroups — switch skins and bodygroups live.
• SBH Bones — pose individual bones with sliders.
• SBH Possess — take control of a nextbot.

PHOTO MODE
Graduated zoom, clean screen with no HUD, and one-key screenshots — built for making thumbnails and posters.

Everything is built on a reusable base, so new creature packs plug straight in — and everything you tune travels with them.
show_chart Player History
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No history data available yet
74
Total Users
260
Total Sessions
1.1 days
Total Playtime

Global Statistics

76
social.friends.max
103.3K
meters_walked
2.0K
jump
6.1e39
damage_taken
8.8K
menu.spawnmenu.open
8.7K
spawn
1.1K
move.noclip.use
1.2K
deaths
496
bots_eliminados
82
suicides
197
photos
28
player.fall.death
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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3
8m - 16m
3
3
16m - 32m
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1
32m - 1.1h
1
1
1.1h - 2.1h
1
1
2.1h - 4.3h
2
2
4.3h - 8.5h
1
1
2
17.1h - 34.1h
1
1
0 recorded entries
Rank Player Score Recorded
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Package ID: ksbravo.sbhsandbox
Created: 2026-08-12 01:55 UTC
Updated: 2026-08-19 01:03 UTC
Type: game
Public: Yes
Version: 343065
files: 3,874
Size: 1,688.4 MB
Engine Version: 28
Asset Version ID: 343065
Version Created: 2026-08-19 01:03 UTC
Hash: 1788116884
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Yes

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
check_circle Supported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 32 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Launcher
Startup Scene: scenes/sandbox.scene
Map Select: Unrestricted

tune Configurable Game ConVars (11)

Setting / ConVar Title Category Default Range
sb.ownership_checks Prop Protection General False -
sb.limit.props Max Props Per Player Limits -1 -1 .. 1024
sb.limit.explosives Max Explosives Per Player Limits -1 -1 .. 16
sb.limit.balloons Max Balloons Per Player Limits -1 -1 .. 64
sb.limit.constraints Max Constraints Per Player Limits -1 -1 .. 512
sb.limit.emitters Max Emitters Per Player Limits -1 -1 .. 64
sb.limit.thrusters Max Thrusters Per Player Limits -1 -1 .. 64
sb.limit.hoverballs Max Hoverballs Per Player Limits -1 -1 .. 32
sb.limit.wheels Max Wheels Per Player Limits -1 -1 .. 32
cl_showhints Show UI Hints General True -
sb.developer_entities Show Developer Entities Other False -

more_horiz Additional Properties

Map Startup Scene: scenes/sandbox.scene
Dedicated Server Startup Scene: scenes/sandbox.scene
System Scene: scenes/system.scene
new_releases Latest Update Aug 19, 2026
Changes on 2026-08-19
3D Memes V14, 2D nextbots and the 2D/3D Converter Aug 18, 2026
Added
  • 6 new 3D Memes nextbots: Pletame, Opaa Sai Kellar, Yoda, PP-8, Donkey and Fiona (NPC - 3DMemes)
  • 2D versions of all 27 3D Memes nextbots (NPC - 2DNextbots)
  • New weapon: 2D/3D Converter. Shoot a 3D Memes nextbot to turn it into its 2D version, and shoot the 2D one to bring the 3D back. Only characters that have both versions.
  • New spawn menu category "Special Weapons" (Spartan Kick and 2D/3D Converter), listed at the top under SBHBase
Improved
  • 2D nextbots now always face the camera on every player's screen, like classic sprite nextbots. A possessed 2D nextbot can still be turned by its player.
  • Footstep events for the 12 newest 3D Memes nextbots
  • Converted nextbots keep their health percentage, their current target and their undo entry
Fixed
  • Crash when a player left the game while a nextbot was still loading
  • Weapon category showed the SBHBase icon and moved out of the Local group
Known Issues
  • The 2D/3D Converter uses a placeholder pistol model for now
  • The 2D/3D Converter only works on characters that have both a 2D and a 3D version (3D Memes roster)
6 new nextbots (3D Memes V14) Aug 16, 2026
Added
  • Pletame
  • Opaa Sai Kellar
  • Yoda
  • PP-8
  • Donkey
  • Fiona
Improved
  • Footstep events for the 12 newest 3D Memes nextbots
Fixed
  • Crash when a player left the game while a nextbot was still loading
Spawn stability fix Aug 16, 2026
Fixed
  • Crash when a player left the game while a nextbot was still loading from the cloud
6 New Nextbots — 3D Memes Pack Aug 13, 2026
Added
  • 6 new nextbots in the 3D Memes pack: Fou, Euroseur.PNG, Ruuge Teh Beth, Sulver Hegehog, Nicckoel and Bweeple
  • Real hit frames and head tracking on every character (well, Nicckoel has no head — he is a ball)
  • Fou runs at his full original speed. Good luck outrunning him
Fixed
  • Rare error when an NPC died in the middle of its senses scan
Your Nextbots, Your Rules Aug 13, 2026
Added
  • General Settings panel: right-click any NPC (C menu) and tune it — health, damage, SUPER damage with % chance, health regen, attack cooldown, jump force, speed and stride. Applies live, saves forever
  • Health rank slider from Human to GOD, plus a live health bar when inspecting an NPC
  • SBH Stats tool: quick sliders (x0.1 to x10) for health, damage and speed of whatever you point at
  • Event tooltips: hover the timeline palette to learn what Impact, Melee, Step, Sound and Effect do
Improved
  • NPCs climb steps and unstick from corners while chasing
  • NPCs spawned mid-air now fall and resume the hunt
  • Possessed movement feels like a player: auto-step up and down, vault over ledges, walk off edges
Fixed
  • Explosions now properly hurt GIANT nextbots — direct rocket hits on Siren Head finally count
  • Rockets no longer fly through NPC bodies
  • Spawning NPCs on rooftops no longer sends them to the floor below
info Live API Passthrough & Removal Notice

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