Grin Box - Suika Game Like
GameDrop balls, watch them merge, chase the high score. How far can you go?
Description
Grin Box is a Suika Game-like where you drop and merge balls to create bigger and bigger ones. Chain combos, trigger the Quake to shake the board, and try to beat your high score — or climb the global leaderboard. Simple to pick up, hard to put down.
What's new since launch
Skins & Shop
New skin shop is live — unlock and equip ball skins, face skins, merge effects and more. Preview them in-game before buying. Many more skins coming soon!
New skin shop is live — unlock and equip ball skins, face skins, merge effects and more. Preview them in-game before buying. Many more skins coming soon!
Progression
Earn XP and coins after every game. Level up and unlock rewards as you play.
Earn XP and coins after every game. Level up and unlock rewards as you play.
New sounds & music
Background music with smooth transitions, satisfying merge sounds, and level-up audio feedback.
Background music with smooth transitions, satisfying merge sounds, and level-up audio feedback.
Better gameplay feel
Chain merges now have a short delay between each one, making big combos feel more impactful. Ball sizes have been rebalanced for a smoother curve.
Chain merges now have a short delay between each one, making big combos feel more impactful. Ball sizes have been rebalanced for a smoother curve.
Tutorial
New first-launch tutorial so you know exactly how to play from the start.
Coming soon
A quest system, PVP and coop are on their way.
New first-launch tutorial so you know exactly how to play from the start.
Coming soon
A quest system, PVP and coop are on their way.
152
Total Users
348
Total Sessions
5.1 days
Total Playtime
Global Statistics
7.7K
banner_border_idx
9.5K
banner_bg_idx
9.1K
banner_effect_idx
52.4M
high_score_default
1.9M
high_score
8.0M
chaos_high_score_default
14.4M
high_score_glass
1.8M
high_score_sticky_goo
5.7M
high_score_rubber
4.3M
high_score_prestige_5
314.5K
high_score_mix
3.2M
high_score_soap_bubble
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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5
1m - 2m
3
2m - 4m
10
16m - 32m
4
32m - 1.1h
6
1.1h - 2.1h
6
2.1h - 4.3h
8
4.3h - 8.5h
5
8.5h - 17.1h
2
68.3h - 136.5h
1
0 recorded entries
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Package ID:
ksl.grin_box
Created:
2026-05-21 15:52 UTC
Updated:
2026-09-29 18:53 UTC
Type:
game
Public:
Yes
Version:
398584
files:
779
Size:
221.2 MB
Engine Version:
29
Asset Version ID:
398584
Version Created:
2026-09-29 18:53 UTC
Hash:
1791478178
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/main-menu.scene
Map Select:
Unrestricted
Patch 0.4 - Sept 29th 2026
Sep 29, 2026
Added
- - Added Daily Challenge: one attempt per day, the same skin and ball sequence for everyone, and a daily leaderboard. A new challenge starts every day at 00:00 UTC. Starting a run uses your attempt, even if you quit.
- - Added Mix Mode, unlocked once you own at least two ball skins. A roulette selects two of your unlocked skins to combine their gameplay mechanics.
- - In Mix, same-tier balls can merge across skins, with the newest ball passing on its skin. Tiers 1–8 share matching colors, while special tiers and black-and-white skins keep their original colors.
- - Added the Firework skin, featuring colorful explosions, sparkling variations, combo-driven effects, shockwaves, dedicated sounds, subtle screen flashes, and special high-tier effects.
- - Added the Magnet skin: newly merged balls briefly attract a nearby ball of the same tier, shifting the pile and helping trapped balls slide out.
- - Added unique Magnet tiers 9–11: liquid metal, suspended ferrofluid reacting to gameplay sound effects, and glass-contained ferrofluid that splits, flows, and reunites toward the largest nearby ball.
- - Added Cardboard, Retro Arcade, and Sakura leaderboard banner themes.
- - Added dedicated rankings for Mix Mode and the new ball skins.
Improved
- - Polished the Mix roulette with shop-style previews, centered cards, smooth stopping, ticking sounds, and selection feedback.
- - Updated the mode-selection menu, button styling, ball progression legend, and next-ball preview.
- - Improved banner animations and shop previews, including Magma and Sticky Goo.
- - Balanced Firework shockwaves to avoid excessive disruption during high combos, and optimized dynamic Magnet visuals.
Fixed
- - Fixed incorrect gray or black leaderboard banner backgrounds and banner synchronization between players.
- - Fixed positioning, thickness, and clipping issues on image-based borders, including Magma and Sticky Goo.
- - Fixed prestige star alignment.
- - Preserved original skin colors outside Mix and prevented black-and-white skins from desaturating the entire scene in Mix.
- - Fixed skin-specific achievement tracking during cross-skin merges.
- - Fixed several shader compilation and compatibility issues.
Patch 0.3 - July 15th 2026
Jul 15, 2026
Added
- - Added the first version of the Quest System. It is still very lightweight for now, but this is only the beginning—more quests and improvements will come in future updates.
- - Added Chaos Mode, a new experimental way to play. This mode is currently a first attempt and will likely be adjusted or reworked based on testing and feedback.
- - Added several new cosmetic skins.
Fixed
- Various fixes.
Patch 0.3 - June 25th 2026
Jun 25, 2026
Added
- 🏆 Achievements : A brand new achievements system is here! Complete in-game objectives to unlock rewards and prove your merging mastery.
- ⭐ Prestige System : Prestige is now available: start over from scratch to unlock an exclusive progression path with prestige-only ball skins, banners, and visual effects.
- 🎨 New Cosmetics : Wave of new skins: balls, visual effects, animated borders, and banners — dozens of new cosmetics to unlock in the shop.
- 🔀 Random Mode in the Shop : A Random button is now available for balls, faces, boxes, backgrounds, and effects — let chance decide your look!
- ⏸️ Pause Menu : The game finally has a pause menu, accessible during a run.
Improved
- ⚡ Progression : Experience gained during a run is now faster.
- 📊 Improved Leaderboard : The leaderboard is now skin-aware: each skin has its own scores and its own ranking ; Banner texts have been reworked to be more readable.
Fixed
- Fix: leaderboard synchronization when switching skins.
Live API Passthrough & Removal Notice
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