Special Borders

Game
new_releases New — just published

Grab land by drawing loops, then build towers on it and hold off monsters, bosses and the mobs your rivals send at you.

kvint updated 1d ago 32 MB engine 29
thumb_up 6 open_in_new View on sbox.game
   It starts like Paper.io: you leave your base, draw a line and close the loop to grab land. If someone crosses your line before you get back, it's gone. You can do the same to them.

   When the timer runs out, the land becomes your defense map. Monsters walk a road through your territory to your base, and you build towers on whatever you managed to grab. A small territory means less room to build. That's why the first phase matters.

   Between waves you can merge towers into rarer ones, set up farms for extra gold, and spend money sending mobs to other players. Every tenth round there's a boss: a giant worm that splits in two when you cut it in the middle, a goblin brute that roars at your towers, or a summoner that keeps calling in help. Random events can make a round easier or much worse.

   Last player with lives left wins.

   No friends online? Add bots in the lobby and play solo. The game walks you through the basics the first time. 

   Credits

   Made by Kvint (idea, design, development).

   All art in the game was made with AI, using Claude Opus 5 and Opus 5.5.

   Music and most of the sounds come from Pixabay (pixabay.com).

   Additional sounds from Freesound, licensed under CC BY 4.0:
  • "Fantasy UI Stinger - Magical Level Up 03" by TommasoMotteran (freesound.org/s/854025)
  • "Boards Fall 4" by AleXZavesa (freesound.org/s/853904)
 
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12
Total Users
22
Total Sessions
4.1 hours
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Package ID: kvint.special_borders
Created: 2026-09-24 19:02 UTC
Updated: 2026-09-26 11:39 UTC
Type: game
Public: Yes
Version: 397117
files: 6,837
Size: 31.7 MB
Engine Version: 29
Asset Version ID: 397117
Version Created: 2026-09-26 11:39 UTC
Hash: 1790422752
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: No

settings Engine & Multiplayer Configuration

Player Count: 1 - 6 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Startup Scene: scenes/game.scene
Map Select: Unrestricted
new_releases Latest Update Sep 26, 2026
Changes on 2026-09-26
397117 Sep 26, 2026
Changes on 2026-09-26
397109 Sep 26, 2026
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396080 Sep 24, 2026
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396075 Sep 24, 2026
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395967 Sep 24, 2026
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395947 Sep 24, 2026
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395864 Sep 24, 2026
Changes on 2026-09-24
info Live API Passthrough & Removal Notice

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