Deathrun

Game

Recreating the old classic Deathrun! (Early Alpha thank you for your patience)

Lazy Sloth Games updated 5mo ago 274 MB engine 25
Recreating the old classic Deathrun. At the moment in very Early Alpha
Actively developing together with community members on our Discord https://discord.gg/DW5nb9jak6. Join us, leave feedback, report bugs and have fun together! Currently there's one map in development, and more are on the way.


Thanks SmileCorp(https://sbox.game/smile) for Sauce Movement!
https://github.com/smilefordiscord/Sauce-Movement-Base



show_chart Player History
Loading history...
No history data available yet
3,821
Total Users
5,426
Total Sessions
17.7 days
Total Playtime

Global Statistics

2.2M
meters_walked
1.3e40
damage_taken
2.7K
trapper_wins
224
runner_wins
16
collect_all_eggs
2.0K
fastest_run
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
1
1
1m - 2m
2
2
2m - 4m
3
3
4m - 8m
1
1
8m - 16m
1
2
3
16m - 32m
1
1
2
32m - 1.1h
1
1
4.3h - 8.5h
2
2
8.5h - 17.1h
1
1
17.1h - 34.1h
2
2
0 recorded entries
Rank Player Score Recorded
refresh
Discovering package leaderboards...
Package ID: lazysloth.deathrun
Created: 2025-02-20 17:07 UTC
Updated: 2026-05-07 18:35 UTC
Type: game
Public: Yes
Version: 232932
files: 1,000
Size: 273.6 MB
Engine Version: 25
Asset Version ID: 232932
Version Created: 2026-05-07 18:35 UTC
Hash: 1791472121
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/menu.scene
Map Select: Unrestricted

more_horiz Additional Properties

Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
new_releases Latest Update May 7, 2026
Removed Gary :(
April Update Apr 10, 2026
Added
  • Added dune trap
  • Added new models
  • Added force start to menu.
  • Changed textures
  • Added trap validator (internal tool)
  • Added goo garry
  • Added weird modifier
Improved
  • Reduced size even moar
  • Balanced memory trap
  • Changed menu button color and border
Fixed
  • Fixed modifiers in UI
  • Fixed money awards
  • Fixed transitions and fixed map length
  • Fixed trapper being damaged
  • Fixed file caching errors
  • Fixed lasertag lighting
  • Fixed some holes in the map
  • Fixed pattern trap
Known Issues
  • Can't join/load sometimes first time (this might be a s&box thing)
  • Game doesn't start until all people finish joining (might look that the game is stuck)
Jan 30, 2026
Added
  • 6.5 new traps
  • New map section
Improved
  • Movement & BHOP
  • First person is now default mode
Known Issues
  • Character animations are stuck after returning to Human Form
  • VIS issues, some parts of the map blink out of existence
Apr 11, 2025
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.